I spent many nights which blended into the early morn, crafting this mod to a threshold I felt would deem playable and fun for casual play. As time went along, and enemies were roasting the shit out of me - pinning me down and coming across that greater stimpack and medikit made me realize that I may have created the ideal gameplay mod for a good co-op/splitscreen experience! This can make some of those vanilla releases at Doomworld even more fun, and I don't have to load up Zandronum to play them all of the time. I can do it right here in 3DGE. For the last and final future release, I don't plan to add any additional fluff like spikes, candle smoke, or anything out of the ordinary that distracts from the gameplay. Every monster I've selected as a variation should fit their ancestors very nicely. After testing the Assist Sphere and getting it to work, I've had my ass saved by the Mercenary Girl on Doom II Map07 much to my surprise! Whether someone plays this or not is not the prerogative - I just have something fun to play in my spare time between Astral Pathfinder development!!!
