EDGE crashes when falling from a great height

Bugs that have been fixed, including bugs reported here.
Links are provided here for bugs reported at both Sourceforge sites and Github:
https://sourceforge.net/p/edge2/bugs/
https://sourceforge.net/p/edge/bugs/
https://github.com/3dfxdev/EDGE/issues? ... s%3Aclosed
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Lobo
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EDGE crashes when falling from a great height

Post by Lobo »

If no FALLING_SOUND is defined for OUR_HERO in DDFTHINGS, then EDGE crashes if you fall from a great height. BUT! Not always. a bit random.

It would seem that EDGE tries to find the entry, and when it doesn't find it, it sometimes crashes to desktop.

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Corbachu
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Re: EDGE crashes when falling from a great height

Post by Corbachu »

Awaiting verification; as you discovered and so kindly fixed, the entry wasn't created as a null sound effect in the sfx struct beforehand - which would indeed lead to the crashing behaviour. I also added this for the other new sounds (gloopsound, secretsound).
\(סּںסּَ` )/ۜ

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Lobo
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Re: EDGE crashes when falling from a great height

Post by Lobo »

Looking good.

Not crashing in 2.1.0pre-165-g4116bf025

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