New things.ddf Property: SIGHT_DISTANCE
Posted: Mon Oct 12, 2020 12:54 pm
We have SIGHT_ANGLE and SIGHT_SLOPE for controlling what a thing can see.
But we cannot control the Distance it can see.
This would open up lot's of possibilities for Stealth mechanics. Have short sighted things that we could sneak up on (like Metal Gear Solid), not like now where they see you clear across the map.
But we cannot control the Distance it can see.
This would open up lot's of possibilities for Stealth mechanics. Have short sighted things that we could sneak up on (like Metal Gear Solid), not like now where they see you clear across the map.