Slopes cause odd slow down of player movement
Posted: Tue Nov 10, 2020 2:37 pm
Slopes have some wierd physics issues when going up and down the stairs (sort of an odd, random, slowdown of player speed). I reported this on Discord a few months ago with one of my maps, where in that case just moving towards some slopes caused the issue: you didn't even have to actually move across(through?) the slopes.
It can be experienced to a lesser extent in the slopes demo(demo-Slopes.wad) that shipped with Edge 1.35. Just go up and down them a few times, maybe even moving backwards. Actually here's a perfect example of the issue: going up the slope not too bad, but when you come down the other side it's like you're moving through quicksand:
It can be experienced to a lesser extent in the slopes demo(demo-Slopes.wad) that shipped with Edge 1.35. Just go up and down them a few times, maybe even moving backwards. Actually here's a perfect example of the issue: going up the slope not too bad, but when you come down the other side it's like you're moving through quicksand: