In the latest build, after having paused the game the in-game sound effects to get cut off. The menu sounds still function though and the problem doesn't get resolvoed by reloading the map.
Also, i'm not seeing the M_PAUSE graphic being displayed on the screen.
Pause = No sound
- ChillyWilly
- Posts: 46
- Joined: Tue Jul 03, 2012 9:25 pm
Re: Pause = No sound
It's a bug in the console code. If you look at con_con.cc lines 1023-1026, you see this
Notice how that paused = false line is on the same line as the {? Delete it and pause works like it should.
Code: Select all
if (con_visible == vs_notvisible)
{ paused = false;
return false;
}
Not really dead, just pining for the fjords.