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Pause = No sound

Posted: Wed Feb 22, 2017 9:05 pm
by CeeJay
In the latest build, after having paused the game the in-game sound effects to get cut off. The menu sounds still function though and the problem doesn't get resolvoed by reloading the map.

Also, i'm not seeing the M_PAUSE graphic being displayed on the screen.

Re: Pause = No sound

Posted: Thu Mar 09, 2017 6:37 pm
by ChillyWilly
It's a bug in the console code. If you look at con_con.cc lines 1023-1026, you see this

Code: Select all

	if (con_visible == vs_notvisible)
	{   paused = false;
		return false;
	}
Notice how that paused = false line is on the same line as the {? Delete it and pause works like it should.