Things and tags
Posted: Fri Oct 21, 2016 11:41 am
Is it possible to have things react to tags in a level? Using DDF (or RTS I suppose) so I could have a thing change its state according to when a switch in the level is active.
I just had a thought about this and realized that this functionality could lead to some amazing things. At the very least, I could use it to create switches that are seen as things instead of being a special wall pattern, and have them animate to an off and on position when the switch is active.
To a further extent, I could create monsters that respond to switches and change their behavior according to specific events within the map.
Is there functionality for this already? I'm looking through the wiki but for some reason I can't find the pages that detail out the options.
also, can I get things to react to the player pressing spacebar? I think I recall seeing this in an example wad, but I'm at work and can't check it at the moment.
I just had a thought about this and realized that this functionality could lead to some amazing things. At the very least, I could use it to create switches that are seen as things instead of being a special wall pattern, and have them animate to an off and on position when the switch is active.
To a further extent, I could create monsters that respond to switches and change their behavior according to specific events within the map.
Is there functionality for this already? I'm looking through the wiki but for some reason I can't find the pages that detail out the options.
also, can I get things to react to the player pressing spacebar? I think I recall seeing this in an example wad, but I'm at work and can't check it at the moment.