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				[fixed]MD3 Models
				Posted: Tue Nov 25, 2014 10:58 am
				by Sandstormer
				So, I see that 3DGE has support for MD3 models. How would I go about putting an MD3 into Doom? Would I just use the same method as with the MD2's (Load Model and Skin, update Things.DDF file and Images.DDF), or is there a new method?
			 
			
					
				Re: MD3 Models
				Posted: Tue Nov 25, 2014 9:21 pm
				by Corbachu
				The exact same method, but the naming LUMP scheme needs to follow the MD3 scheme:
Example:
Instead of TRISMD2, it should say TRISMD3 - the SKIN naming scheme stays the same.
With 3DGE 2.0 (still a LONG ways off) this will change, eventually.
			 
			
					
				Re: MD3 Models
				Posted: Wed Nov 26, 2014 8:05 am
				by Sandstormer
				Awesome! Thanks, Chu!
			 
			
					
				Re: MD3 Models
				Posted: Thu Nov 27, 2014 10:17 am
				by Corbachu
				Glad to be of help!