Doom R3loaded
Posted: Thu Dec 24, 2015 11:58 am
Doom R3loaded v1.3
9/27/16
I've gotten this mod to where the quality is much better than previous releases,
and I hope that you enjoy it. I removed a lot of nonsense from it, and I generally
cleaned it up in all areas. This mod was initially intended to be a Smooth Doom or
Beautiful Doom style of mod, but it evolved into a more low-tech, retro style
enhancement mod.
***Changelog (v1.3)***
- New Doomgirl sprites, and a fixed version of the STFGOD0 HUD graphic.
- New Doomgirl sounds from Quake 3 Arena.
- Marine corpses are now randomly mirrored and randomly colored.
- Added unique weapon select sounds.
- Removed all N64/PSX sounds and replaced them with a custom sound set.
- Replaced Bayonet with roundhouse kick for default melee.
- Replaced Bayonet with Zombieman Rifle for default rifle.
- Added modified Super Shotgun from Sirens.Wad.
- Replaced Chaingun with Heavy Machine Gun.
- Added modified Rocket Launcher from Don's Challenge.
- Removed smoking projectiles. Smoke only spawns on projectile hits. This should
help with overall performance.
- Restored monster behavior to vanilla so that the mod flows better.
- Added randomly mirrored alt deaths from Grafix.wad as the main death sprites for
the monsters.
- Removed skid marks from gibbed monsters.
- Removed custom crush sprites and replaced them with standard crush sprites that
scale depending on the monster's size.
- Improved blood coloring for the Baron, Hell Knight, and Cacodemon.
- Added a dynamic light to every monster's firing frame. Also added one to the
player's firing frame.
- Spider Mastermind and Cyberdemon will display a large dynamic light on the frames
in which they explode.
Installation:
- I recommend downloading and using the latest version of Doom Launcher. Many
people complain about 3DGE's weird behavior when dragging and dropping files
onto the executable. I've experienced this, as well. Doom Launcher alleviates
most if not all of these issues. Download at:
http://realm667.com/index.php/en/downlo ... cher-2-4-0
Starters:
- Download the latest version of 3DGE at: http://sourceforge.net/projects/edge2/
- Buy the Doom series DRM-Free at: http://www.gog.com/game/doom_ii_final_doom
- Hard times? Strapped for cash? Then download and support the Freedoom project
at: https://freedoom.github.io/download.html
Tech Talk:
It is a very good idea to make sure that your computer has the recommended specs
that Coraline listed on the 3DGE Wiki:
- Pentium-class 1.0 GHz CPU or faster (1.2 GHz recommended for modern
modifications).
- 128MB RAM (512MB RAM recommended).
- Hardware accelerated 3D card with OpenGL drivers. Should be at least a Voodoo,
but you'll need better, especially if you want to use dynamic lights along with
the models.
Future Plans:
None at this time. Due to me moving forward in life with my career, plus a new love
interest, I just don't have as much spare time to mod Doom as I would like to have.
New and positive things are happening in my life, and Doom doesn't fit into the picture
anymore. I'll come back to this when I have the chance, but I don't want to make any
promises or give the expectation that it will get updated in the future.
Screenshots:

Download Link (9.52 MB):
http://www.mediafire.com/file/gvc6z9ve7 ... ded1_3.zip
9/27/16
I've gotten this mod to where the quality is much better than previous releases,
and I hope that you enjoy it. I removed a lot of nonsense from it, and I generally
cleaned it up in all areas. This mod was initially intended to be a Smooth Doom or
Beautiful Doom style of mod, but it evolved into a more low-tech, retro style
enhancement mod.
***Changelog (v1.3)***
- New Doomgirl sprites, and a fixed version of the STFGOD0 HUD graphic.
- New Doomgirl sounds from Quake 3 Arena.
- Marine corpses are now randomly mirrored and randomly colored.
- Added unique weapon select sounds.
- Removed all N64/PSX sounds and replaced them with a custom sound set.
- Replaced Bayonet with roundhouse kick for default melee.
- Replaced Bayonet with Zombieman Rifle for default rifle.
- Added modified Super Shotgun from Sirens.Wad.
- Replaced Chaingun with Heavy Machine Gun.
- Added modified Rocket Launcher from Don's Challenge.
- Removed smoking projectiles. Smoke only spawns on projectile hits. This should
help with overall performance.
- Restored monster behavior to vanilla so that the mod flows better.
- Added randomly mirrored alt deaths from Grafix.wad as the main death sprites for
the monsters.
- Removed skid marks from gibbed monsters.
- Removed custom crush sprites and replaced them with standard crush sprites that
scale depending on the monster's size.
- Improved blood coloring for the Baron, Hell Knight, and Cacodemon.
- Added a dynamic light to every monster's firing frame. Also added one to the
player's firing frame.
- Spider Mastermind and Cyberdemon will display a large dynamic light on the frames
in which they explode.
Installation:
- I recommend downloading and using the latest version of Doom Launcher. Many
people complain about 3DGE's weird behavior when dragging and dropping files
onto the executable. I've experienced this, as well. Doom Launcher alleviates
most if not all of these issues. Download at:
http://realm667.com/index.php/en/downlo ... cher-2-4-0
Starters:
- Download the latest version of 3DGE at: http://sourceforge.net/projects/edge2/
- Buy the Doom series DRM-Free at: http://www.gog.com/game/doom_ii_final_doom
- Hard times? Strapped for cash? Then download and support the Freedoom project
at: https://freedoom.github.io/download.html
Tech Talk:
It is a very good idea to make sure that your computer has the recommended specs
that Coraline listed on the 3DGE Wiki:
- Pentium-class 1.0 GHz CPU or faster (1.2 GHz recommended for modern
modifications).
- 128MB RAM (512MB RAM recommended).
- Hardware accelerated 3D card with OpenGL drivers. Should be at least a Voodoo,
but you'll need better, especially if you want to use dynamic lights along with
the models.
Future Plans:
None at this time. Due to me moving forward in life with my career, plus a new love
interest, I just don't have as much spare time to mod Doom as I would like to have.
New and positive things are happening in my life, and Doom doesn't fit into the picture
anymore. I'll come back to this when I have the chance, but I don't want to make any
promises or give the expectation that it will get updated in the future.
Screenshots:

Download Link (9.52 MB):
http://www.mediafire.com/file/gvc6z9ve7 ... ded1_3.zip