Search found 132 matches

by RUNSABER
Sun Jun 19, 2016 9:08 pm
Forum: Mods/Projects
Topic: DAMNED - [RELEASED]
Replies: 22
Views: 54487

Re: DAMNED [v0.9BETA]

I'm downloading 2.0.4 right now and giving it a test for you. Also, I came across a nasty bug in 2.0.2 that still may be crawling around in the latest builds. Pausing the game (as in using the assigned pause key) and pressing the escape key to access the menu not only kills the music, but kills any ...
by RUNSABER
Sun Jun 19, 2016 3:45 pm
Forum: Mods/Projects
Topic: DAMNED - [RELEASED]
Replies: 22
Views: 54487

Re: DAMNED [v0.9BETA]

Can you explain how the priority system works? Some weapons have crazy piriorities in their slots and I'm still trying to understand how it works. Give Immoral Conduct 2 a run and test DAMNED again. I'll test as well, and you're more than free to change the weapon defs up and see if it solves the pr...
by RUNSABER
Sun Jun 19, 2016 3:30 pm
Forum: Mods/Projects
Topic: DAMNED - [RELEASED]
Replies: 22
Views: 54487

Re: DAMNED [v0.9BETA]

I just released a fixed version that updates the COALHUD, make sure you get that release and I think the M_DOOM is fixed but its still unnecessarily large. The only weapons that has normal raise/lower states is the Sub machine gun, rocket launcher, twin launcher and BFG. I still have to fix that and...
by RUNSABER
Fri Jun 17, 2016 7:06 pm
Forum: Mods/Projects
Topic: DAMNED - [RELEASED]
Replies: 22
Views: 54487

Re: DAMNED [v0.9BETA]

My thoughts on DAMNED: I spent many nights which blended into the early morn, crafting this mod to a threshold I felt would deem playable and fun for casual play. As time went along, and enemies were roasting the shit out of me - pinning me down and coming across that greater stimpack and medikit ma...
by RUNSABER
Fri Jun 17, 2016 6:59 pm
Forum: Mods/Projects
Topic: DAMNED - [RELEASED]
Replies: 22
Views: 54487

Re: DAMNED [v0.9BETA]

//**GAMEPLAY++UPDATE**\\ New improvements have been made for DAMNED and has updated to version 0.9 New Features +Weapons have been updated: Rare weapons are now distinguishable after a successful drop. Rare ambient sound removed. (secretly crying for joy) +Spawners have been IMPROVED and FIXED: Ini...
by RUNSABER
Fri Jun 17, 2016 6:05 pm
Forum: General Discussion
Topic: 3DGE 2.1.0-Test3 DevBuilds (DRDTeam)
Replies: 135
Views: 239192

Re: 3DGE 2.0.4 Final Released (4.26.2016)

Nice, and thank you very much for the updates! When I ran it at the maximum, 3DGE was pushing power that I had no idea of it possessing!

By the way, you may want to update that very soon.... DAMNED V.09B drops TODAY!!
by RUNSABER
Thu Jun 16, 2016 9:54 pm
Forum: General Discussion
Topic: 3DGE 2.1.0-Test3 DevBuilds (DRDTeam)
Replies: 135
Views: 239192

Re: 3DGE 2.0.4 Final Released (4.26.2016)

I managed to load up 2.0.4 on a higher-end laptop (Win10) and goodness gracious - the new specs and functionality are top-notch! Playing at max FPS with Interpolation and VSync on is an amazing experience!!! So far, I havent caught any bugs as of yet on that other laptop, as I'm back to using my own...
by RUNSABER
Fri Jun 10, 2016 3:36 pm
Forum: Support and Help
Topic: Tips for COALHUD building
Replies: 4
Views: 13307

Tips for COALHUD building

I'm having a bit trouble working with COAL without trying to remove bits of code from a dummy definition to understand it. Just a few questions: How is it possible to have the ammunition count show up for certain weapon types? Sometimes the counter goes away and that is troublesome. How is it possib...
by RUNSABER
Fri Jun 10, 2016 3:29 pm
Forum: Mods/Projects
Topic: DOOM 4/2016 weapons mod
Replies: 5
Views: 11728

Re: DOOM 4/2016 weapons mod

Hell yeah man, don't EVER give up. We must be doing something right if people are chomping on our port! After I finish up Astral Pathfinder I'm taking a stab at 3DGE64 again and focusing on Heretic for 3DGE. This is DOPE, for what can be done with 3DGE and soon we'll be able to do a lot more. Keep i...
by RUNSABER
Sun May 08, 2016 2:32 am
Forum: Mods/Projects
Topic: DAMNED - [RELEASED]
Replies: 22
Views: 54487

Re: DAMNED[GAMEPLAY MOD]

//**GAMEPLAY++UPDATE**\\ New improvements have been made for DAMNED and has updated to version 0.3 New Features +Weapons have been updated: Rare weapons are now distinguishable after a successful drop. +Spawners have been updated: Initial weapons have a higher chance of spawning statically and in i...