Search found 97 matches
- Fri Oct 02, 2020 3:41 pm
- Forum: Bug Reports
- Topic: Status bar, black space.
- Replies: 1
- Views: 6998
Status bar, black space.
If you use a status bar and you reduce the game world accordingly (hud.render_world(0, 0, 320, 200 - 32) you get this, notice the black border at the top. 5u6upMOh.jpg The workaround for 1.35 was to do this: hud.render_world(0, -32, 320, 200) but in 2.x it only works if you also use -norenderbuffers
- Thu Oct 01, 2020 1:15 pm
- Forum: Mods/Projects
- Topic: List of available EDGE Projects
- Replies: 20
- Views: 42234
Re: List of available EDGE Projects
Added Heathen.
- Sun Sep 20, 2020 3:55 am
- Forum: Bug Reports
- Topic: Skipping intro video causes crash
- Replies: 2
- Views: 8387
Re: Skipping intro video causes crash
Sounds interesting. Can we call a video from pre-level screen? I'm thinking intro video when a player starts map01...
- Sat Sep 19, 2020 11:03 pm
- Forum: Support and Help
- Topic: Audio problems!
- Replies: 2
- Views: 10182
Re: Audio problems!
I've got sound.
Leave it for a bit to see if anyone else complains, but looks like it's fixed I guess.
Leave it for a bit to see if anyone else complains, but looks like it's fixed I guess.
- Sat Sep 12, 2020 11:04 pm
- Forum: Mods/Projects
- Topic: EMUSv2: Collection of tools for EDGE modding
- Replies: 7
- Views: 16920
Re: EMUSv2: Collection of tools for EDGE modding
Heh, someone else said that too!
Why do people think it has something to do with music?
Edit: ahh ok... EMUS.
It's especially ironic since the biggest missing feature is proper conversion when importing sounds
I always think of the big flightless bird myself.
Why do people think it has something to do with music?
Edit: ahh ok... EMUS.
It's especially ironic since the biggest missing feature is proper conversion when importing sounds
I always think of the big flightless bird myself.
- Sat Sep 12, 2020 2:18 pm
- Forum: Mods/Projects
- Topic: EMUSv2: Collection of tools for EDGE modding
- Replies: 7
- Views: 16920
Re: EMUSv2: Collection of tools for EDGE modding
New version is out!
Grab it from the usual place.
Grab it from the usual place.
- Tue Sep 08, 2020 12:31 pm
- Forum: Mods/Projects
- Topic: Heathen v1.1
- Replies: 58
- Views: 115171
Re: Heathen v0.8 release
RunSabers gonna love this.
- Tue Sep 08, 2020 2:05 am
- Forum: Mods/Projects
- Topic: EMUSv2: Collection of tools for EDGE modding
- Replies: 7
- Views: 16920
Re: EMUSv2: Collection of tools for EDGE modding
New version just about ready for release. Changes: WET: cut/paste wad lumps. WET: search for a lump. Partial searches allowed e.g. "DDF" will find everything that has ddf in the name like DDFIMAGE, DDFTHING etc MST: improved the default action pointers when generating the ddf code. DDF code editor: ...
- Fri Sep 04, 2020 2:20 pm
- Forum: Feature Suggestions
- Topic: On player death, auto-load last save game
- Replies: 1
- Views: 7143
On player death, auto-load last save game
What the title says. When the player is killed, instead of putting them back at the start of the map, try and load the last savegame instead.
Slightly related, allow remapping the quickload and quicksave keys: ideally allow it to buttons on a gamepad.
Slightly related, allow remapping the quickload and quicksave keys: ideally allow it to buttons on a gamepad.
- Thu Sep 03, 2020 10:17 am
- Forum: Mods/Projects
- Topic: Operation: Arctic Wolf Revisited (v. 3.0)
- Replies: 10
- Views: 25478
Re: [UPDATED] Operation: Arctic Wolf Revisited
Dvi from pc, hdmi to tv.
Unfortunately no sound. Graphics card doesnt support that(just found out)
Unfortunately no sound. Graphics card doesnt support that(just found out)