Search found 201 matches

by 3rd_3ye
Sat Aug 22, 2015 7:55 pm
Forum: General Discussion
Topic: Release Discussion
Replies: 35
Views: 77367

Re: Release Discussion

...the player can retrieve a cog or gear of some sort, take it to the area where it is missing and activate it using the action key. This would be a wonderful addition for puzzle-based play, which one of the levels in my mod will utilize as you bring keys back from the real game to the alternative ...
by 3rd_3ye
Sat Aug 22, 2015 11:46 am
Forum: General Discussion
Topic: Release Discussion
Replies: 35
Views: 77367

Re: Release Discussion

:geek: One last good word to put in for Heretic's *not-quite-original* inventory handling. At some point 3dge1.37 had extra action keys set up. I've recently learned that several heretic players bypass the default behavior and simply bind inventory item activation to keys of their choosing. Why not ...
by 3rd_3ye
Wed Aug 12, 2015 4:19 pm
Forum: General Discussion
Topic: The 3DGE Screenshot Kiosk
Replies: 15
Views: 36217

Re: The 3DGE Screenshot Kiosk

I'd post some Heretic stuff if I could get the bloody thing to work in 3DGE, it seems the HDF write-up either has some screws loose or I'm using an older version of HERETIC Debugging for Heretic compatibility alone sounds like a good enough reason for a 2.0.2 release. There are items in heretic tha...
by 3rd_3ye
Tue Aug 11, 2015 12:10 pm
Forum: Mods/Projects
Topic: 3DGE Model Pack v1.3
Replies: 72
Views: 168282

Re: 3DGE Model Pack; 3HTP

Latest update - All of the WAD files are done at this point. I am playtesting and bug fixing everything, and I hope to be able to release both the 3DGE Model Pack v1.2 and 3HTP together by the end of the week. I may have to drop the panoramic sky boxes or release them as separate WADs due to the 3H...
by 3rd_3ye
Sun Aug 09, 2015 9:29 am
Forum: DreamEDGE
Topic: Dream3dge is coming...
Replies: 10
Views: 35502

Re: Dream3dge is coming...

Most of the sprite rendering issues are gone, even the transparent backgrounds look correct now. Gameplay is smooth with high number of frames until level exit, which crashes nulldc. If level exit is the only issue left, erm, I'll stay away from time stamps in this post but at the -dominos-falling- ...
by 3rd_3ye
Tue Aug 04, 2015 9:21 pm
Forum: General Discussion
Topic: The 3DGE Screenshot Kiosk
Replies: 15
Views: 36217

Re: The 3DGE Screenshot Kiosk

RUNSABER wrote:Would you like to see some 3DGE Heretic stuff? :o
How many kidneys will you be needing? I've got two.

Ever play Siege Breaker: Castle demon rock?

Yes, the best use of heretic's undead warrior was a build modification. I won't tell if you won't.
by 3rd_3ye
Tue Aug 04, 2015 5:17 pm
Forum: General Discussion
Topic: The 3DGE Screenshot Kiosk
Replies: 15
Views: 36217

Re: The 3DGE Screenshot Kiosk

*facepalm to the 3rd power :oops: * Sorry Sandstormer... New rule, everyone's got to have a different number of sylibles in internet handles from now on. Either that or I get to put the slightest bit of effort into reading posts in the future. I wonder which it will be? Anywho, a female character in...
by 3rd_3ye
Mon Aug 03, 2015 4:34 pm
Forum: DreamEDGE
Topic: Dream3dge is coming...
Replies: 10
Views: 35502

Re: Dream3dge is coming...

There are videos in Coraline's fb feed showing doom running in the nullC dreamcast emulator. Lots of polygon gaps, clipping, and no transparency. Beta1 in 3 weeks. Even I can't be wrong every single time!
by 3rd_3ye
Fri Jul 31, 2015 6:02 pm
Forum: DreamEDGE
Topic: Dream3dge is coming...
Replies: 10
Views: 35502

Re: Dreamedge is coming...

grrr...


So 72 hours...

fron this post, not the last one.
by 3rd_3ye
Thu Jul 30, 2015 9:33 pm
Forum: Mods/Projects
Topic: 3DGE Model Pack v1.3
Replies: 72
Views: 168282

Re: 3DGE Model Pack; 3HTP

Crazy good stuff here Sandstormer! Glad you've returned. Those sky boxes are beautiful, but why do you think it's pretentious to be the sole 3d modeler? Zip support of some sort isn't far away, I'm uncertain if .0.2 will be the one, but by 0.3 certainly. I wish 3dge could stay with a non proprietary...