Search found 91 matches

by Lobo
Tue Apr 13, 2021 10:11 pm
Forum: Mods/Projects
Topic: CeeJay's Star Wars/Dark Forces mod (RELEASE)
Replies: 2
Views: 170

Re: CeeJay's Star Wars/Dark Forces mod

Looks great!
by Lobo
Sat Apr 10, 2021 11:44 am
Forum: Mods/Projects
Topic: EMUSv2: Collection of tools for EDGE modding
Replies: 7
Views: 2083

Re: EMUSv2: Collection of tools for EDGE modding

New version uploaded.
Mainly bug fixes and improvements to the Graphic Offsetting.

Big thanks to CeeJay for feedback and bug reports.
by Lobo
Sun Apr 04, 2021 11:11 pm
Forum: Fixed Bugs
Topic: DEHACKED lumps or files crash EDGE
Replies: 2
Views: 187

Re: DEHACKED lumps or files crash EDGE

Problem is the text format. Most modern dehacked files use UTF8-NOBOM and EDGE only likes UTF8-BOM.
by Lobo
Fri Apr 02, 2021 6:40 am
Forum: Mods/Projects
Topic: EMUSv2: Collection of tools for EDGE modding
Replies: 7
Views: 2083

Re: EMUSv2: Collection of tools for EDGE modding

New version released! Changelog: EMUS->WET Image Offset editor for sprites and graphics. -- Handles DDFIMAGE-defined graphics(png) as well as normal Doom. -- Allows loading a reference image in the background to make offsetting easier for things like weapon flash. -- PNG images will be displayed usi...
by Lobo
Sat Mar 27, 2021 1:11 am
Forum: Fixed Bugs
Topic: DEHACKED lumps or files crash EDGE
Replies: 2
Views: 187

DEHACKED lumps or files crash EDGE

Any DEHACKED lump or external .deh file crash Edge.

Even if it's just a 1 text string replacement and no fancy dehackery.
by Lobo
Fri Mar 19, 2021 1:58 am
Forum: Bug Reports
Topic: FALLING_SOUND overlapping, playing multiple times
Replies: 0
Views: 147

FALLING_SOUND overlapping, playing multiple times

If FALLING_SOUND is defined for OUR_HERO in DDFTHINGS, then EDGE plays the sfx multiple overlapping times.

It should just play once per fall.

Demo wad:
falling_bug.wad
(4.31 KiB) Downloaded 21 times
by Lobo
Fri Mar 19, 2021 1:56 am
Forum: Bug Reports
Topic: EDGE crashes when falling from a great height
Replies: 0
Views: 126

EDGE crashes when falling from a great height

If no FALLING_SOUND is defined for OUR_HERO in DDFTHINGS, then EDGE crashes if you fall from a great height. BUT! Not always. a bit random.

It would seem that EDGE tries to find the entry, and when it doesn't find it, it sometimes crashes to desktop.
by Lobo
Thu Mar 18, 2021 2:55 pm
Forum: Fixed Bugs
Topic: Bouncing projectiles do not bounce
Replies: 1
Views: 315

Re: Bouncing projectiles do not bounce

Fixed in build from 17 march 2021!
by Lobo
Sun Mar 07, 2021 3:06 am
Forum: Feature Suggestions
Topic: More key types
Replies: 0
Views: 179

More key types

Pump up the key limit to 99 types.
by Lobo
Sat Mar 06, 2021 11:07 pm
Forum: Feature Suggestions
Topic: Global variable for RTS
Replies: 0
Views: 108

Global variable for RTS

The only way to be able to track certain actions globally in RTS is by using one of the extra ammo types as a counter i.e. for currency or point systems, mission objectives etc. Ideally we wouldn't have to do things this way if we could: (1) define a global variable that keeps count across all scrip...