
Search found 10 matches
- Sat Aug 08, 2020 2:28 am
- Forum: Chitchat³
- Topic: It Lives!!!
- Replies: 3
- Views: 32464
- Gender:
Re: It Lives!!!
Oh that's how we gonna play it huh? 

- Mon Nov 13, 2017 12:53 pm
- Forum: Chitchat³
- Topic: Best way to keep in touch?
- Replies: 1
- Views: 25421
- Gender:
Re: Best way to keep in touch?
I would actually recommend you check out the ZDoom Discord . It has an #3dge channel and it engages with both the 3DGE and ZDoom community simultaneously. If/when 3DGE grows to needing more than one channel it would be possible, obviously, to move 3DGE to its own server, but for now we feel this is ...
- Sun Jul 30, 2017 4:39 am
- Forum: Bug Reports
- Topic: Cheat codes
- Replies: 2
- Views: 28716
- Gender:
Re: Cheat codes
More Heretic internals must be implemented first, before we can even consider doing cheat codes. Right now, with no inventory system, it's pretty much a reskinned Doom with monsters and inventory objects that try to emulate their Doom counterparts. I took a stab at it once but unfortunately my knowl...
- Thu Jul 27, 2017 9:48 am
- Forum: Support and Help
- Topic: Minimum system requirements? 3DGE not running
- Replies: 15
- Views: 77070
- Gender:
Re: Minimum system requirements? 3DGE not running
Without high-dynamic range support it's not possible to selectively bloom only certain things. Of course, the main difference between 3DGE and GZDoom is Coraline tends to be more open and accepting to crazy features, so HDR may actually be possible simply by unclamping the lights and somehow (possib...
- Thu Jul 20, 2017 1:27 pm
- Forum: Support and Help
- Topic: Minimum system requirements? 3DGE not running
- Replies: 15
- Views: 77070
- Gender:
Re: Minimum system requirements? 3DGE not running
If CMAKE is run with "-t v140_xp" the resulting executable should be XP SP3 compatible.
- Wed Jul 19, 2017 10:51 am
- Forum: Support and Help
- Topic: Minimum system requirements? 3DGE not running
- Replies: 15
- Views: 77070
- Gender:
Re: Minimum system requirements? 3DGE not running
Have you tried the latest devbuilds? They're a little softer on requirements.
https://devbuilds.drdteam.org/3dge/
https://devbuilds.drdteam.org/3dge/
- Sat Feb 25, 2017 9:31 am
- Forum: General Discussion
- Topic: 3DGE 2.1.0-Test3 DevBuilds (DRDTeam)
- Replies: 135
- Views: 395027
- Gender:
Re: 3DGE 2.1.0-Test2 Released (8.22.2016)
Ideally, if you were to have screen shaking due to that, it should have some sort of falloff (ideally range^2/dist^2, but range/dist works too).
Also - hopefully you have an option to scale it down or disable it. >_< lol
Also - hopefully you have an option to scale it down or disable it. >_< lol
- Wed Feb 08, 2017 3:19 pm
- Forum: Mods/Projects
- Topic: [UDMF] Linked Portal Test
- Replies: 0
- Views: 27550
- Gender:
[UDMF] Linked Portal Test
This is the famous portals.wad converted to UDMF format, designed to (eventually) work in all 3 major ports (ZDoom, Eternity, and 3DGE). While I don't think it will work in 3DGE right this moment (and Eternity will refuse to load it), I do think it can be used to test at least one of 3DGE's basic fe...
- Thu Feb 02, 2017 1:14 am
- Forum: General Discussion
- Topic: 3DGE 2.1.0-Test3 DevBuilds (DRDTeam)
- Replies: 135
- Views: 395027
- Gender:
Re: 3DGE 2.1.0-Test2 Released (8.22.2016)
Pretty awesome. 

- Mon Jan 30, 2017 7:52 pm
- Forum: Chitchat³
- Topic: Your post isn't showing ... right NOW? This could be why...
- Replies: 0
- Views: 21752
- Gender:
Your post isn't showing ... right NOW? This could be why...
Despite the prevalence of use of phpBB3, some people still aren't used to one of the basic anti-spam features that acts as a first line of defense against spam robots. Basically, if your post isn't showing up right away, it's because your post has been entered into a moderation queue. So what does t...