Search found 377 matches

by Corbachu
Sat Sep 19, 2020 4:24 pm
Forum: Feature Suggestions
Topic: On player death, auto-load last save game
Replies: 1
Views: 171
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Re: On player death, auto-load last save game

This might be complicated; the way EDGE’s save game code works is a little over-engineered. I’ll try to look into it sometime though!
by Corbachu
Sat Sep 19, 2020 3:37 pm
Forum: Support and Help
Topic: Audio problems!
Replies: 2
Views: 1318
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Re: Audio problems!

Has anyone confirmed this is still an issue? Ryan Gordon took care of this and haven’t heard anything since. Just want feedback before I close the ticket.
by Corbachu
Sat Sep 19, 2020 3:27 pm
Forum: Bug Reports
Topic: Skipping intro video causes crash
Replies: 2
Views: 264
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Re: Skipping intro video causes crash

Implemented and will be in the next devbuild. Side note; I’ve also replaced our ROQ player with an all-in-one media handler (SDL_KitchenSink), though this will *require* the use of ffmpeg and all of its libraries on Windows which will be provided in the archive packages which will make said archives...
by Corbachu
Wed Aug 19, 2020 9:46 pm
Forum: Bug Reports
Topic: DDFGAME: NAME_GRAPHIC="M_EPI5" breaks loading
Replies: 2
Views: 367
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Re: DDFGAME: NAME_GRAPHIC="M_EPI5" breaks loading

Aha - so NAME_GRAPHIC=M_EPI5 is associated with "E5M1", which is SIGIL's episode format. This is what is causing it. Since it is referencing that name graphic which is normally associated with SIGIL. This is partly the reason why I want to introduce namespaces in ./base/ -- so it'll eliminate these ...
by Corbachu
Wed Aug 19, 2020 9:07 am
Forum: Bug Reports
Topic: DDFGAME: NAME_GRAPHIC="M_EPI5" breaks loading
Replies: 2
Views: 367
Gender:

Re: DDFGAME: NAME_GRAPHIC="M_EPI5" breaks loading

Hmmm..I think I might know what happened. This M_EPI5 business was a side effect of supporting SIGIL as if you load Ultimate DOOM and SIGIL as PWADS with DOOM2 as the IWAD, you get all “6” episodes. There was a patch for older versions released here . IIRC it was implemented in the EPK with all rele...
by Corbachu
Sun Aug 16, 2020 10:19 am
Forum: Fixed Bugs
Topic: [Fixed] Latest test build - calling external PNG files
Replies: 2
Views: 2012
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[Fixed] Latest test build - calling external PNG files

AFAIK this has been fixed. If not, re-open topic and move back here.
by Corbachu
Sun Aug 16, 2020 10:16 am
Forum: Fixed Bugs
Topic: [Fixed] Skins on models breaking
Replies: 6
Views: 4327
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Re: [Fixed] Skins on models breaking

Fixed @c665e63.
by Corbachu
Sun Aug 16, 2020 10:14 am
Forum: Fixed Bugs
Topic: [Fixed]COAL: hud.gradient_box() not rendered
Replies: 1
Views: 325
Gender:

[Fixed in master]COAL: hud.gradient_box() not rendered

Non-issue in origin/master, still needs fixing in feature/renderer-upgrade.