[Log file created at 07:01 PM on 10/Aug/2020] [Debug file created at 07:01 PM on 10/Aug/2020] EDGE (x64) 2.1.0pre-96-ga1300ddcb compiled on Jun 8 2020 at 19:05:12 EDGE homepage is at http://EDGE.sourceforge.net/ EDGE Wiki is at http://3dfxdev.net/edgewiki/ EDGE forums are located at http://tdgmods.net/smf EDGE problems should be reported via https://github.com/3dfxdev/hyper3DGE/issues EDGE is based on id Tech by id Software http://www.idsoftware.com/ Executable path: 'D:\temp\Doom\EDGE-x64-2.1.0' Command-line Options: D:\temp\Doom\EDGE-x64-2.1.0\EDGE.exe -iwad D:\temp\Doom\EDGE-x64-2.1.0\doom2.wad -file D:\temp\Doom\wads\batman\BATDDF.WAD -file D:\temp\Doom\wads\batman\batman_fixed.wad ============================================================================== E_ShowCPU: Getting CPU information... CPU Vendor ID: GenuineIntel Name: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz Family 6, Model 15, Stepping 11 Features: SSE2 SSE3 SSSE3 ============================================================================== M_LoadDefaults from .\EDGE.ini - System startup begun. * Optimus GPU setting not set. I_StartupGraphics: initialisation OK Desktop resolution: 1152x864 ============================================================================== Getting SDL2 Version Information... EDGE compiled against SDL version 2.0.12 ... But EDGE is linking against SDL version 2.0.12. ============================================================================== I_StartupControl: 0 joysticks found. SDL_Audio_Driver: default I_StartupSound: trying 48000 Hz, 32 bit Stereo I_StartupSound: Success @ 48000 Hz, 32 bit Stereo I_StartupMUS: Couldn't load the midi mixer I_StartupMusic: OPL Init OK ** FindTimidityConfig: ^___ EXISTS Loading Timidity config: .\8mbgmpat\timidity.cfg I_StartupMusic: Timidity Init OK >> LocalHostName: aula03 >> LocalAddress: 192.168.1.38 I_StartupNetwork: Initialised OK. Available Resolutions: 1280x1024 @ 24 FS 1280x1024 @ 16 FS 1280x 960 @ 24 FS 1280x 960 @ 16 FS 1280x 800 @ 24 FS 1280x 800 @ 16 FS 1280x 768 @ 24 FS 1280x 768 @ 16 FS 1280x 720 @ 24 FS 1280x 720 @ 16 FS 1152x 864 @ 24 FS 1152x 864 @ 16 FS 1024x 768 @ 24 FS 1024x 768 @ 16 FS 800x 600 @ 24 FS 800x 600 @ 16 FS 720x 576 @ 24 FS 720x 576 @ 16 FS 720x 480 @ 24 FS 720x 480 @ 16 FS 640x 480 @ 24 FS 640x 480 @ 16 FS 320x 200 @ 24 win 320x 240 @ 24 win 400x 300 @ 24 win 512x 384 @ 24 win 640x 400 @ 24 win 640x 480 @ 24 win 800x 600 @ 24 win 1024x 640 @ 24 win 1024x 768 @ 24 win - Changing Resolution... R_InitialResolution setting up... RGL_ReInit! R_SoftInitResolution... - returning true. OpenGL: Initializing Render Buffers (GLSL)... ============================================================================== I_SetScreenSize: trying 640x480 24bpp (fullscreen) ============================================================================== OpenGL Subsystem: Initialising... RGL_LoadContextExtensions... OpenGL: Collecting Extensions... GL_VENDOR: NVIDIA Corporation GL_RENDERER: Quadro FX 570/PCIe/SSE2 GL_VERSION: 3.1.0 (Compatibility profile) GL_SHADING_LANGUAGE_VERSION: 1.40 NVIDIA via Cg compiler OpenGL: Implementation limits: -Maximum texture size: 8192 -Maximum texture units: 32 -Maximum varying: 60 -MAximum clip planes: 8 OpenGL: Initializing Render Buffers (GLSL)... ============================================================================== R_SoftInitResolution... - returning true. - System startup done. - Initialising DDF ============================================================================== - IdentifyVersion()... Added filename: D:\temp\Doom\EDGE-x64-2.1.0\doom2.wad IWAD BASE = [doom2] Added filename: .\edge.epk Added filename: D:\temp\Doom\wads\batman\BATDDF.WAD Added filename: D:\temp\Doom\wads\batman\batman_fixed.wad Adding D:\temp\Doom\EDGE-x64-2.1.0\doom2.wad md5hash = 6359faf9...92fa56bc Levels 32, Internal GL nodes 0 FindCacheFilename: local_name = 'D:\temp\Doom\EDGE-x64-2.1.0\doom2.gwa' FindCacheFilename: cache_name = '.\cache\doom2-6359FA-F96673.gwa' FindCacheFilename: has_local=NO has_cache=YES Actual_GWA_filename: .\cache\doom2-6359FA-F96673.gwa Adding .\cache\doom2-6359FA-F96673.gwa md5hash = ed555a63...09dd0606 Adding .\edge.epk TopLevel: processing /pack0/edgever.txt checking global lump edgever.txt adding global lump edgever.txt TopLevel: processing /pack0/wolf3d TopLevel: found subdirectory wolf3d TopLevel: processing /pack0/sprites TopLevel: found subdirectory sprites adding fake lump S_START LumpNamespace: processing /pack0/sprites/stimc0.gfx opening lump stimc0.gfx adding lump stimc0.gfx LumpNamespace: processing /pack0/sprites/stimb0.gfx opening lump stimb0.gfx adding lump stimb0.gfx LumpNamespace: processing /pack0/sprites/stima0.gfx opening lump stima0.gfx adding lump stima0.gfx LumpNamespace: processing /pack0/sprites/nvscb0.gfx opening lump nvscb0.gfx adding lump nvscb0.gfx LumpNamespace: processing /pack0/sprites/nvsca0.gfx opening lump nvsca0.gfx adding lump nvsca0.gfx LumpNamespace: processing /pack0/sprites/jpckc0.gfx opening lump jpckc0.gfx adding lump jpckc0.gfx LumpNamespace: processing /pack0/sprites/jpckb0.gfx opening lump jpckb0.gfx adding lump jpckb0.gfx LumpNamespace: processing /pack0/sprites/jpcka0.gfx opening lump jpcka0.gfx adding lump jpcka0.gfx adding fake lump S_END TopLevel: processing /pack0/sounds TopLevel: found subdirectory sounds LumpNamespace: processing /pack0/sounds/terrain_sfx LumpNamespace: processing /pack0/sounds/terrain_sfx/dsgloop.wav opening lump dsgloop.wav adding lump dsgloop.wav LumpNamespace: processing /pack0/sounds/teleport_sfx LumpNamespace: processing /pack0/sounds/teleport_sfx/TELEPT6.WAV opening lump TELEPT6.WAV adding lump TELEPT6.WAV LumpNamespace: processing /pack0/sounds/teleport_sfx/TELEPT5.WAV opening lump TELEPT5.WAV adding lump TELEPT5.WAV LumpNamespace: processing /pack0/sounds/teleport_sfx/TELEPT4.WAV opening lump TELEPT4.WAV adding lump TELEPT4.WAV LumpNamespace: processing /pack0/sounds/teleport_sfx/TELEPT3.WAV opening lump TELEPT3.WAV adding lump TELEPT3.WAV LumpNamespace: processing /pack0/sounds/teleport_sfx/TELEPT2.WAV opening lump TELEPT2.WAV adding lump TELEPT2.WAV LumpNamespace: processing /pack0/sounds/player2_sfx LumpNamespace: processing /pack0/sounds/player2_sfx/DSITAUNT.wav opening lump DSITAUNT.wav adding lump DSITAUNT.wav LumpNamespace: processing /pack0/sounds/player2_sfx/DSIPAIN.wav opening lump DSIPAIN.wav adding lump DSIPAIN.wav LumpNamespace: processing /pack0/sounds/player2_sfx/DSIOOF.wav opening lump DSIOOF.wav adding lump DSIOOF.wav LumpNamespace: processing /pack0/sounds/player2_sfx/DSINOWAY.wav opening lump DSINOWAY.wav adding lump DSINOWAY.wav LumpNamespace: processing /pack0/sounds/player2_sfx/DSIDIEHI.wav opening lump DSIDIEHI.wav adding lump DSIDIEHI.wav LumpNamespace: processing /pack0/sounds/player2_sfx/DSIDETH.wav opening lump DSIDETH.wav adding lump DSIDETH.wav LumpNamespace: processing /pack0/sounds/lockdoor_sfx LumpNamespace: processing /pack0/sounds/lockdoor_sfx/LOCKED3.wav opening lump LOCKED3.wav adding lump LOCKED3.wav LumpNamespace: processing /pack0/sounds/lockdoor_sfx/LOCKED2.wav opening lump LOCKED2.wav adding lump LOCKED2.wav LumpNamespace: processing /pack0/sounds/lockdoor_sfx/LOCKED1.wav opening lump LOCKED1.wav adding lump LOCKED1.wav LumpNamespace: processing /pack0/sounds/jetpack_sfx LumpNamespace: processing /pack0/sounds/jetpack_sfx/dsjprise.wav opening lump dsjprise.wav adding lump dsjprise.wav LumpNamespace: processing /pack0/sounds/jetpack_sfx/dsjpmove.wav opening lump dsjpmove.wav adding lump dsjpmove.wav LumpNamespace: processing /pack0/sounds/jetpack_sfx/dsjpidle.wav opening lump dsjpidle.wav adding lump dsjpidle.wav LumpNamespace: processing /pack0/sounds/jetpack_sfx/dsjpflow.wav opening lump dsjpflow.wav adding lump dsjpflow.wav LumpNamespace: processing /pack0/sounds/jetpack_sfx/dsjpdown.wav opening lump dsjpdown.wav adding lump dsjpdown.wav LumpNamespace: processing /pack0/sounds/dssecret.wav opening lump dssecret.wav adding lump dssecret.wav LumpNamespace: processing /pack0/sounds/dscrush.wav opening lump dscrush.wav adding lump dscrush.wav TopLevel: processing /pack0/skins TopLevel: found subdirectory skins LumpNamespace: processing /pack0/skins/SKININFO.txt opening lump SKININFO.txt adding lump SKININFO.txt LumpNamespace: processing /pack0/skins/CRSHW0.lmp opening lump CRSHW0.lmp adding lump CRSHW0.lmp LumpNamespace: processing /pack0/skins/CRSHV0.lmp opening lump CRSHV0.lmp adding lump CRSHV0.lmp LumpNamespace: processing /pack0/skins/CRSHU0.lmp opening lump CRSHU0.lmp adding lump CRSHU0.lmp LumpNamespace: processing /pack0/skins/CRSHT0.lmp opening lump CRSHT0.lmp adding lump CRSHT0.lmp LumpNamespace: processing /pack0/skins/CRSHS0.lmp opening lump CRSHS0.lmp adding lump CRSHS0.lmp LumpNamespace: processing /pack0/skins/CRSHR0.lmp opening lump CRSHR0.lmp adding lump CRSHR0.lmp LumpNamespace: processing /pack0/skins/CRSHQ0.lmp opening lump CRSHQ0.lmp adding lump CRSHQ0.lmp LumpNamespace: processing /pack0/skins/CRSHP0.lmp opening lump CRSHP0.lmp adding lump CRSHP0.lmp LumpNamespace: processing /pack0/skins/CRSHO0.lmp opening lump CRSHO0.lmp adding lump CRSHO0.lmp LumpNamespace: processing /pack0/skins/CRSHN0.lmp opening lump CRSHN0.lmp adding lump CRSHN0.lmp LumpNamespace: processing /pack0/skins/CRSHM0.lmp opening lump CRSHM0.lmp adding lump CRSHM0.lmp LumpNamespace: processing /pack0/skins/CRSHL0.lmp opening lump CRSHL0.lmp adding lump CRSHL0.lmp LumpNamespace: processing /pack0/skins/CRSHK0.lmp opening lump CRSHK0.lmp adding lump CRSHK0.lmp LumpNamespace: processing /pack0/skins/CRSHJ0.lmp opening lump CRSHJ0.lmp adding lump CRSHJ0.lmp LumpNamespace: processing /pack0/skins/CRSHI0.lmp opening lump CRSHI0.lmp adding lump CRSHI0.lmp LumpNamespace: processing /pack0/skins/CRSHH0.lmp opening lump CRSHH0.lmp adding lump CRSHH0.lmp LumpNamespace: processing /pack0/skins/CRSHG5.lmp opening lump CRSHG5.lmp adding lump CRSHG5.lmp LumpNamespace: processing /pack0/skins/CRSHG4G6.lmp opening lump CRSHG4G6.lmp adding lump CRSHG4G6.lmp LumpNamespace: processing /pack0/skins/CRSHG3G7.lmp opening lump CRSHG3G7.lmp adding lump CRSHG3G7.lmp LumpNamespace: processing /pack0/skins/CRSHG2G8.lmp opening lump CRSHG2G8.lmp adding lump CRSHG2G8.lmp LumpNamespace: processing /pack0/skins/CRSHG1.lmp opening lump CRSHG1.lmp adding lump CRSHG1.lmp LumpNamespace: processing /pack0/skins/CRSHF5.lmp opening lump CRSHF5.lmp adding lump CRSHF5.lmp LumpNamespace: processing /pack0/skins/CRSHF4F6.lmp opening lump CRSHF4F6.lmp adding lump CRSHF4F6.lmp LumpNamespace: processing /pack0/skins/CRSHF3F7.lmp opening lump CRSHF3F7.lmp adding lump CRSHF3F7.lmp LumpNamespace: processing /pack0/skins/CRSHF2F8.lmp opening lump CRSHF2F8.lmp adding lump CRSHF2F8.lmp LumpNamespace: processing /pack0/skins/CRSHF1.lmp opening lump CRSHF1.lmp adding lump CRSHF1.lmp LumpNamespace: processing /pack0/skins/CRSHE5.lmp opening lump CRSHE5.lmp adding lump CRSHE5.lmp LumpNamespace: processing /pack0/skins/CRSHE4E6.lmp opening lump CRSHE4E6.lmp adding lump CRSHE4E6.lmp LumpNamespace: processing /pack0/skins/CRSHE3E7.lmp opening lump CRSHE3E7.lmp adding lump CRSHE3E7.lmp LumpNamespace: processing /pack0/skins/CRSHE2E8.lmp opening lump CRSHE2E8.lmp adding lump CRSHE2E8.lmp LumpNamespace: processing /pack0/skins/CRSHE1.lmp opening lump CRSHE1.lmp adding lump CRSHE1.lmp LumpNamespace: processing /pack0/skins/CRSHD5.lmp opening lump CRSHD5.lmp adding lump CRSHD5.lmp LumpNamespace: processing /pack0/skins/CRSHD4B6.lmp opening lump CRSHD4B6.lmp adding lump CRSHD4B6.lmp LumpNamespace: processing /pack0/skins/CRSHD3B7.lmp opening lump CRSHD3B7.lmp adding lump CRSHD3B7.lmp LumpNamespace: processing /pack0/skins/CRSHD2B8.lmp opening lump CRSHD2B8.lmp adding lump CRSHD2B8.lmp LumpNamespace: processing /pack0/skins/CRSHD1.lmp opening lump CRSHD1.lmp adding lump CRSHD1.lmp LumpNamespace: processing /pack0/skins/CRSHC5.lmp opening lump CRSHC5.lmp adding lump CRSHC5.lmp LumpNamespace: processing /pack0/skins/CRSHC4A6.lmp opening lump CRSHC4A6.lmp adding lump CRSHC4A6.lmp LumpNamespace: processing /pack0/skins/CRSHC3A7.lmp opening lump CRSHC3A7.lmp adding lump CRSHC3A7.lmp LumpNamespace: processing /pack0/skins/CRSHC2A8.lmp opening lump CRSHC2A8.lmp adding lump CRSHC2A8.lmp LumpNamespace: processing /pack0/skins/CRSHC1.lmp opening lump CRSHC1.lmp adding lump CRSHC1.lmp LumpNamespace: processing /pack0/skins/CRSHB5.lmp opening lump CRSHB5.lmp adding lump CRSHB5.lmp LumpNamespace: processing /pack0/skins/CRSHB4D6.lmp opening lump CRSHB4D6.lmp adding lump CRSHB4D6.lmp LumpNamespace: processing /pack0/skins/CRSHB3D7.lmp opening lump CRSHB3D7.lmp adding lump CRSHB3D7.lmp LumpNamespace: processing /pack0/skins/CRSHB2D8.lmp opening lump CRSHB2D8.lmp adding lump CRSHB2D8.lmp LumpNamespace: processing /pack0/skins/CRSHB1.lmp opening lump CRSHB1.lmp adding lump CRSHB1.lmp LumpNamespace: processing /pack0/skins/CRSHA5.lmp opening lump CRSHA5.lmp adding lump CRSHA5.lmp LumpNamespace: processing /pack0/skins/CRSHA4C6.lmp opening lump CRSHA4C6.lmp adding lump CRSHA4C6.lmp LumpNamespace: processing /pack0/skins/CRSHA3C7.lmp opening lump CRSHA3C7.lmp adding lump CRSHA3C7.lmp LumpNamespace: processing /pack0/skins/CRSHA2C8.lmp opening lump CRSHA2C8.lmp adding lump CRSHA2C8.lmp LumpNamespace: processing /pack0/skins/CRSHA1.lmp opening lump CRSHA1.lmp adding lump CRSHA1.lmp TopLevel: processing /pack0/shaders TopLevel: found subdirectory shaders LumpNamespace: processing /pack0/shaders/glsl LumpNamespace: processing /pack0/shaders/glsl/tonemap.fp opening lump tonemap.fp adding lump tonemap.fp LumpNamespace: processing /pack0/shaders/glsl/stencil.fp opening lump stencil.fp adding lump stencil.fp LumpNamespace: processing /pack0/shaders/glsl/ssaocombine.fp opening lump ssaocombine.fp adding lump ssaocombine.fp LumpNamespace: processing /pack0/shaders/glsl/ssao.fp opening lump ssao.fp adding lump ssao.fp LumpNamespace: processing /pack0/shaders/glsl/shaderdefs.i opening lump shaderdefs.i adding lump shaderdefs.i LumpNamespace: processing /pack0/shaders/glsl/screenquadscale.vp opening lump screenquadscale.vp adding lump screenquadscale.vp LumpNamespace: processing /pack0/shaders/glsl/screenquad.vp opening lump screenquad.vp adding lump screenquad.vp LumpNamespace: processing /pack0/shaders/glsl/main.vp opening lump main.vp adding lump main.vp LumpNamespace: processing /pack0/shaders/glsl/main.fp opening lump main.fp adding lump main.fp LumpNamespace: processing /pack0/shaders/glsl/lineardepth.fp opening lump lineardepth.fp adding lump lineardepth.fp LumpNamespace: processing /pack0/shaders/glsl/lensdistortion.fp opening lump lensdistortion.fp adding lump lensdistortion.fp LumpNamespace: processing /pack0/shaders/glsl/fxaa.fp opening lump fxaa.fp adding lump fxaa.fp LumpNamespace: processing /pack0/shaders/glsl/func_wavex.fp opening lump func_wavex.fp adding lump func_wavex.fp LumpNamespace: processing /pack0/shaders/glsl/func_warp3.fp opening lump func_warp3.fp adding lump func_warp3.fp LumpNamespace: processing /pack0/shaders/glsl/func_warp2.fp opening lump func_warp2.fp adding lump func_warp2.fp LumpNamespace: processing /pack0/shaders/glsl/func_warp1.fp opening lump func_warp1.fp adding lump func_warp1.fp LumpNamespace: processing /pack0/shaders/glsl/func_notexture.fp opening lump func_notexture.fp adding lump func_notexture.fp LumpNamespace: processing /pack0/shaders/glsl/func_normal.fp opening lump func_normal.fp adding lump func_normal.fp LumpNamespace: processing /pack0/shaders/glsl/func_defaultlight.fp opening lump func_defaultlight.fp adding lump func_defaultlight.fp LumpNamespace: processing /pack0/shaders/glsl/func_brightmap.fp opening lump func_brightmap.fp adding lump func_brightmap.fp LumpNamespace: processing /pack0/shaders/glsl/fogboundary.fp opening lump fogboundary.fp adding lump fogboundary.fp LumpNamespace: processing /pack0/shaders/glsl/exposureextract.fp opening lump exposureextract.fp adding lump exposureextract.fp LumpNamespace: processing /pack0/shaders/glsl/exposurecombine.fp opening lump exposurecombine.fp adding lump exposurecombine.fp LumpNamespace: processing /pack0/shaders/glsl/exposureaverage.fp opening lump exposureaverage.fp adding lump exposureaverage.fp LumpNamespace: processing /pack0/shaders/glsl/depthblur.fp opening lump depthblur.fp adding lump depthblur.fp LumpNamespace: processing /pack0/shaders/glsl/colormap.fp opening lump colormap.fp adding lump colormap.fp LumpNamespace: processing /pack0/shaders/glsl/burn.fp opening lump burn.fp adding lump burn.fp LumpNamespace: processing /pack0/shaders/glsl/bloomextract.fp opening lump bloomextract.fp adding lump bloomextract.fp LumpNamespace: processing /pack0/shaders/glsl/bloomcombine.fp opening lump bloomcombine.fp adding lump bloomcombine.fp TopLevel: processing /pack0/scripts TopLevel: found subdirectory scripts ScriptNamespace: processing /pack0/scripts/tntlang.txt checking global lump tntlang.txt adding global lump tntlang.txt ScriptNamespace: processing /pack0/scripts/tntgame.txt checking global lump tntgame.txt adding global lump tntgame.txt ScriptNamespace: processing /pack0/scripts/plutlang.txt checking global lump plutlang.txt adding global lump plutlang.txt ScriptNamespace: processing /pack0/scripts/plutgame.txt checking global lump plutgame.txt adding global lump plutgame.txt ScriptNamespace: processing /pack0/scripts/kissme.txt checking global lump kissme.txt adding global lump kissme.txt ScriptNamespace: processing /pack0/scripts/coal_template.txt checking global lump coal_template.txt adding global lump coal_template.txt TopLevel: processing /pack0/rott TopLevel: found subdirectory rott TopLevel: processing /pack0/music TopLevel: found subdirectory music LumpNamespace: processing /pack0/music/O_EDGTTL.ogg opening lump O_EDGTTL.ogg adding lump O_EDGTTL.ogg LumpNamespace: processing /pack0/music/O_EDGTTL opening lump O_EDGTTL adding lump O_EDGTTL TopLevel: processing /pack0/graphics TopLevel: found subdirectory graphics LumpNamespace: processing /pack0/graphics/titles LumpNamespace: processing /pack0/graphics/titles/interpcx.gfx opening lump interpcx.gfx adding lump interpcx.gfx LumpNamespace: processing /pack0/graphics/titles/doomintr.gfx opening lump doomintr.gfx adding lump doomintr.gfx LumpNamespace: processing /pack0/graphics/titles/credit2.gfx opening lump credit2.gfx adding lump credit2.gfx LumpNamespace: processing /pack0/graphics/titles/EDGETTL.png opening lump EDGETTL.png adding lump EDGETTL.png LumpNamespace: processing /pack0/graphics/system LumpNamespace: processing /pack0/graphics/system/stdesync.gfx opening lump stdesync.gfx adding lump stdesync.gfx LumpNamespace: processing /pack0/graphics/system/shadowst.png opening lump shadowst.png adding lump shadowst.png LumpNamespace: processing /pack0/graphics/system/portal7g.jpg opening lump portal7g.jpg adding lump portal7g.jpg LumpNamespace: processing /pack0/graphics/system/portal7f.jpg opening lump portal7f.jpg adding lump portal7f.jpg LumpNamespace: processing /pack0/graphics/system/portal7e.jpg opening lump portal7e.jpg adding lump portal7e.jpg LumpNamespace: processing /pack0/graphics/system/portal7d.jpg opening lump portal7d.jpg adding lump portal7d.jpg LumpNamespace: processing /pack0/graphics/system/portal7c.jpg opening lump portal7c.jpg adding lump portal7c.jpg LumpNamespace: processing /pack0/graphics/system/portal7b.jpg opening lump portal7b.jpg adding lump portal7b.jpg LumpNamespace: processing /pack0/graphics/system/portal7a.jpg opening lump portal7a.jpg adding lump portal7a.jpg LumpNamespace: processing /pack0/graphics/system/null.gfx opening lump null.gfx adding lump null.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb7.gfx opening lump stpb7.gfx adding lump stpb7.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb6.gfx opening lump stpb6.gfx adding lump stpb6.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb5.gfx opening lump stpb5.gfx adding lump stpb5.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb4.gfx opening lump stpb4.gfx adding lump stpb4.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb3.gfx opening lump stpb3.gfx adding lump stpb3.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb2.gfx opening lump stpb2.gfx adding lump stpb2.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb1.gfx opening lump stpb1.gfx adding lump stpb1.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stpb0.gfx opening lump stpb0.gfx adding lump stpb0.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb7.gfx opening lump stfb7.gfx adding lump stfb7.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb6.gfx opening lump stfb6.gfx adding lump stfb6.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb5.gfx opening lump stfb5.gfx adding lump stfb5.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb4.gfx opening lump stfb4.gfx adding lump stfb4.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb3.gfx opening lump stfb3.gfx adding lump stfb3.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb2.gfx opening lump stfb2.gfx adding lump stfb2.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb1.gfx opening lump stfb1.gfx adding lump stfb1.gfx LumpNamespace: processing /pack0/graphics/system/multiplayer/stfb0.gfx opening lump stfb0.gfx adding lump stfb0.gfx LumpNamespace: processing /pack0/graphics/system/mouse.gfx opening lump mouse.gfx adding lump mouse.gfx LumpNamespace: processing /pack0/graphics/system/fuzzmap8.png opening lump fuzzmap8.png adding lump fuzzmap8.png LumpNamespace: processing /pack0/graphics/system/dlitexpn.png opening lump dlitexpn.png adding lump dlitexpn.png LumpNamespace: processing /pack0/graphics/rott LumpNamespace: processing /pack0/graphics/rott/rt_pause.lmp opening lump rt_pause.lmp adding lump rt_pause.lmp LumpNamespace: processing /pack0/graphics/rott/TRI2.lmp opening lump TRI2.lmp adding lump TRI2.lmp LumpNamespace: processing /pack0/graphics/rott/TQUITG.lmp opening lump TQUITG.lmp adding lump TQUITG.lmp LumpNamespace: processing /pack0/graphics/rott/TNGAME.lmp opening lump TNGAME.lmp adding lump TNGAME.lmp LumpNamespace: processing /pack0/graphics/rott/PLANE2.lmp opening lump PLANE2.lmp adding lump PLANE2.lmp LumpNamespace: processing /pack0/graphics/rott/MMBKD.lmp opening lump MMBKD.lmp adding lump MMBKD.lmp LumpNamespace: processing /pack0/graphics/menu LumpNamespace: processing /pack0/graphics/menu/m_video.gfx opening lump m_video.gfx adding lump m_video.gfx LumpNamespace: processing /pack0/graphics/menu/m_stserv.gfx opening lump m_stserv.gfx adding lump m_stserv.gfx LumpNamespace: processing /pack0/graphics/menu/m_sfxopt.gfx opening lump m_sfxopt.gfx adding lump m_sfxopt.gfx LumpNamespace: processing /pack0/graphics/menu/m_setupm.gfx opening lump m_setupm.gfx adding lump m_setupm.gfx LumpNamespace: processing /pack0/graphics/menu/m_setupb.gfx opening lump m_setupb.gfx adding lump m_setupb.gfx LumpNamespace: processing /pack0/graphics/menu/m_setupa.gfx opening lump m_setupa.gfx adding lump m_setupa.gfx LumpNamespace: processing /pack0/graphics/menu/m_setres.gfx opening lump m_setres.gfx adding lump m_setres.gfx LumpNamespace: processing /pack0/graphics/menu/m_scropt.gfx opening lump m_scropt.gfx adding lump m_scropt.gfx LumpNamespace: processing /pack0/graphics/menu/m_multi.gfx opening lump m_multi.gfx adding lump m_multi.gfx LumpNamespace: processing /pack0/graphics/menu/m_msettl.gfx opening lump m_msettl.gfx adding lump m_msettl.gfx LumpNamespace: processing /pack0/graphics/menu/m_joinng.gfx opening lump m_joinng.gfx adding lump m_joinng.gfx LumpNamespace: processing /pack0/graphics/menu/m_hostng.gfx opening lump m_hostng.gfx adding lump m_hostng.gfx LumpNamespace: processing /pack0/graphics/menu/m_gamepl.gfx opening lump m_gamepl.gfx adding lump m_gamepl.gfx LumpNamespace: processing /pack0/graphics/menu/m_epi8.gfx opening lump m_epi8.gfx adding lump m_epi8.gfx LumpNamespace: processing /pack0/graphics/menu/m_epi7.gfx opening lump m_epi7.gfx adding lump m_epi7.gfx LumpNamespace: processing /pack0/graphics/menu/m_epi6.gfx opening lump m_epi6.gfx adding lump m_epi6.gfx LumpNamespace: processing /pack0/graphics/menu/m_epi4.gfx opening lump m_epi4.gfx adding lump m_epi4.gfx LumpNamespace: processing /pack0/graphics/menu/m_contrl.gfx opening lump m_contrl.gfx adding lump m_contrl.gfx LumpNamespace: processing /pack0/graphics/menu/m_connec.gfx opening lump m_connec.gfx adding lump m_connec.gfx LumpNamespace: processing /pack0/graphics/menu/m_2playr.gfx opening lump m_2playr.gfx adding lump m_2playr.gfx LumpNamespace: processing /pack0/graphics/heretic LumpNamespace: processing /pack0/graphics/heretic/h_video.gfx opening lump h_video.gfx adding lump h_video.gfx LumpNamespace: processing /pack0/graphics/heretic/h_ultra.gfx opening lump h_ultra.gfx adding lump h_ultra.gfx LumpNamespace: processing /pack0/graphics/heretic/h_thermr.gfx opening lump h_thermr.gfx adding lump h_thermr.gfx LumpNamespace: processing /pack0/graphics/heretic/h_thermo.gfx opening lump h_thermo.gfx adding lump h_thermo.gfx LumpNamespace: processing /pack0/graphics/heretic/h_thermm.gfx opening lump h_thermm.gfx 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LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum6.gfx opening lump stsmnum6.gfx adding lump stsmnum6.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum5.gfx opening lump stsmnum5.gfx adding lump stsmnum5.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum4.gfx opening lump stsmnum4.gfx adding lump stsmnum4.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum3.gfx opening lump stsmnum3.gfx adding lump stsmnum3.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum2.gfx opening lump stsmnum2.gfx adding lump stsmnum2.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum1.gfx opening lump stsmnum1.gfx adding lump stsmnum1.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmnum0.gfx opening lump stsmnum0.gfx adding lump stsmnum0.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stsmcoma.gfx opening lump stsmcoma.gfx adding lump stsmcoma.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stgnum9.gfx 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/pack0/graphics/fonts/misc/stgnum0.gfx opening lump stgnum0.gfx adding lump stgnum0.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stgncoma.gfx opening lump stgncoma.gfx adding lump stgncoma.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stcfn148.gfx opening lump stcfn148.gfx adding lump stcfn148.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stcfn134.gfx opening lump stcfn134.gfx adding lump stcfn134.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stcfn132.gfx opening lump stcfn132.gfx adding lump stcfn132.gfx LumpNamespace: processing /pack0/graphics/fonts/misc/stcfn000.gfx opening lump stcfn000.gfx adding lump stcfn000.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn121.gfx opening lump menfn121.gfx adding lump menfn121.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn095.gfx opening lump menfn095.gfx adding lump menfn095.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn094.gfx opening lump menfn094.gfx adding lump menfn094.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn093.gfx opening lump menfn093.gfx adding lump menfn093.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn092.gfx opening lump menfn092.gfx adding lump menfn092.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn091.gfx opening lump menfn091.gfx adding lump menfn091.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn090.gfx opening lump menfn090.gfx adding lump menfn090.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn089.gfx opening lump menfn089.gfx adding lump menfn089.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn088.gfx opening lump menfn088.gfx adding lump menfn088.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn087.gfx opening lump menfn087.gfx adding lump menfn087.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn086.gfx opening lump menfn086.gfx adding lump menfn086.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn085.gfx opening lump menfn085.gfx adding lump menfn085.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn084.gfx opening lump menfn084.gfx adding lump menfn084.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn083.gfx opening lump menfn083.gfx adding lump menfn083.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn082.gfx opening lump menfn082.gfx adding lump menfn082.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn081.gfx opening lump menfn081.gfx adding lump menfn081.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn080.gfx opening lump menfn080.gfx adding lump menfn080.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn079.gfx opening lump menfn079.gfx adding lump menfn079.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn078.gfx opening lump menfn078.gfx adding lump menfn078.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn077.gfx opening lump menfn077.gfx adding lump menfn077.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn076.gfx opening lump menfn076.gfx adding lump menfn076.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn075.gfx opening lump menfn075.gfx adding lump menfn075.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn074.gfx opening lump menfn074.gfx adding lump menfn074.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn073.gfx opening lump menfn073.gfx adding lump menfn073.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn072.gfx opening lump menfn072.gfx adding lump menfn072.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn071.gfx opening lump menfn071.gfx adding lump menfn071.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn070.gfx opening lump menfn070.gfx adding lump menfn070.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn069.gfx opening lump 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/pack0/graphics/fonts/Menu/menfn060.gfx opening lump menfn060.gfx adding lump menfn060.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn059.gfx opening lump menfn059.gfx adding lump menfn059.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn058.gfx opening lump menfn058.gfx adding lump menfn058.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn057.gfx opening lump menfn057.gfx adding lump menfn057.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn056.gfx opening lump menfn056.gfx adding lump menfn056.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn055.gfx opening lump menfn055.gfx adding lump menfn055.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn054.gfx opening lump menfn054.gfx adding lump menfn054.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn053.gfx opening lump menfn053.gfx adding lump menfn053.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn052.gfx opening lump menfn052.gfx adding lump menfn052.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn051.gfx opening lump menfn051.gfx adding lump menfn051.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn050.gfx opening lump menfn050.gfx adding lump menfn050.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn049.gfx opening lump menfn049.gfx adding lump menfn049.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn048.gfx opening lump menfn048.gfx adding lump menfn048.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn047.gfx opening lump menfn047.gfx adding lump menfn047.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn046.gfx opening lump menfn046.gfx adding lump menfn046.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn045.gfx opening lump menfn045.gfx adding lump menfn045.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn044.gfx opening lump menfn044.gfx adding lump menfn044.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn043.gfx opening lump menfn043.gfx adding lump menfn043.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn042.gfx opening lump menfn042.gfx adding lump menfn042.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn041.gfx opening lump menfn041.gfx adding lump menfn041.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn040.gfx opening lump menfn040.gfx adding lump menfn040.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn039.gfx opening lump menfn039.gfx adding lump menfn039.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn038.gfx opening lump menfn038.gfx adding lump menfn038.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn037.gfx opening lump menfn037.gfx adding lump menfn037.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn036.gfx opening lump menfn036.gfx adding lump menfn036.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn035.gfx opening lump menfn035.gfx adding lump menfn035.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn034.gfx opening lump menfn034.gfx adding lump menfn034.gfx LumpNamespace: processing /pack0/graphics/fonts/Menu/menfn033.gfx opening lump menfn033.gfx adding lump menfn033.gfx LumpNamespace: processing /pack0/graphics/console LumpNamespace: processing /pack0/graphics/console/consol_p.png opening lump consol_p.png adding lump consol_p.png LumpNamespace: processing /pack0/graphics/console/confont2.png opening lump confont2.png adding lump confont2.png LumpNamespace: processing /pack0/graphics/console/LOGO.png opening lump LOGO.png adding lump LOGO.png LumpNamespace: processing /pack0/graphics/console/LOGO opening lump LOGO adding lump LOGO LumpNamespace: processing /pack0/graphics/XHAIR LumpNamespace: processing /pack0/graphics/XHAIR/crosshr9.png opening lump crosshr9.png adding lump crosshr9.png LumpNamespace: processing /pack0/graphics/XHAIR/crosshr8.png opening lump crosshr8.png adding lump 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/pack0/graphics/HUD/ceejay/powbar04.gfx opening lump powbar04.gfx adding lump powbar04.gfx LumpNamespace: processing /pack0/graphics/HUD/ceejay/powbar03.gfx opening lump powbar03.gfx adding lump powbar03.gfx LumpNamespace: processing /pack0/graphics/HUD/ceejay/powbar02.gfx opening lump powbar02.gfx adding lump powbar02.gfx LumpNamespace: processing /pack0/graphics/HUD/ceejay/powbar01.gfx opening lump powbar01.gfx adding lump powbar01.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar21.gfx opening lump airbar21.gfx adding lump airbar21.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar20.gfx opening lump airbar20.gfx adding lump airbar20.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar19.gfx opening lump airbar19.gfx adding lump airbar19.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar18.gfx opening lump airbar18.gfx adding lump airbar18.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar17.gfx opening lump airbar17.gfx adding lump airbar17.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar16.gfx opening lump airbar16.gfx adding lump airbar16.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar15.gfx opening lump airbar15.gfx adding lump airbar15.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar14.gfx opening lump airbar14.gfx adding lump airbar14.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar13.gfx opening lump airbar13.gfx adding lump airbar13.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar12.gfx opening lump airbar12.gfx adding lump airbar12.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar11.gfx opening lump airbar11.gfx adding lump airbar11.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar10.gfx opening lump airbar10.gfx adding lump airbar10.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar09.gfx opening lump airbar09.gfx adding lump airbar09.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar08.gfx opening lump airbar08.gfx adding lump airbar08.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar07.gfx opening lump airbar07.gfx adding lump airbar07.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar06.gfx opening lump airbar06.gfx adding lump airbar06.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar05.gfx opening lump airbar05.gfx adding lump airbar05.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar04.gfx opening lump airbar04.gfx adding lump airbar04.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar03.gfx opening lump airbar03.gfx adding lump airbar03.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar02.gfx opening lump airbar02.gfx adding lump airbar02.gfx LumpNamespace: processing /pack0/graphics/HUD/airbar01.gfx opening lump airbar01.gfx adding lump airbar01.gfx TopLevel: processing /pack0/colormaps TopLevel: found subdirectory colormaps adding fake lump C_START LumpNamespace: processing /pack0/colormaps/watermap.lmp opening lump watermap.lmp adding lump watermap.lmp LumpNamespace: processing /pack0/colormaps/txtylws2.lmp opening lump txtylws2.lmp adding lump txtylws2.lmp LumpNamespace: processing /pack0/colormaps/txtylws1.lmp opening lump txtylws1.lmp adding lump txtylws1.lmp LumpNamespace: processing /pack0/colormaps/txtreds.lmp opening lump txtreds.lmp adding lump txtreds.lmp LumpNamespace: processing /pack0/colormaps/txtpurps.lmp opening lump txtpurps.lmp adding lump txtpurps.lmp LumpNamespace: processing /pack0/colormaps/txtpnks2.lmp opening lump txtpnks2.lmp adding lump txtpnks2.lmp LumpNamespace: processing /pack0/colormaps/txtpnks1.lmp opening lump txtpnks1.lmp adding lump txtpnks1.lmp LumpNamespace: processing /pack0/colormaps/txtorans.lmp opening lump txtorans.lmp adding lump txtorans.lmp LumpNamespace: processing /pack0/colormaps/txtgrns.lmp opening lump txtgrns.lmp adding lump txtgrns.lmp LumpNamespace: processing /pack0/colormaps/txtgreys.lmp opening lump txtgreys.lmp adding lump txtgreys.lmp LumpNamespace: processing /pack0/colormaps/txtbrns2.lmp opening lump txtbrns2.lmp adding lump txtbrns2.lmp LumpNamespace: processing /pack0/colormaps/txtbrns1.lmp opening lump txtbrns1.lmp adding lump txtbrns1.lmp LumpNamespace: processing /pack0/colormaps/txtblues.lmp opening lump txtblues.lmp adding lump txtblues.lmp LumpNamespace: processing /pack0/colormaps/textmaps.lmp opening lump textmaps.lmp adding lump textmaps.lmp LumpNamespace: processing /pack0/colormaps/slimemap.lmp opening lump slimemap.lmp adding lump slimemap.lmp LumpNamespace: processing /pack0/colormaps/skinmaps.lmp opening lump skinmaps.lmp adding lump skinmaps.lmp LumpNamespace: processing /pack0/colormaps/shademap.lmp opening lump shademap.lmp adding lump shademap.lmp LumpNamespace: processing /pack0/colormaps/sargmaps.lmp opening lump sargmaps.lmp adding lump sargmaps.lmp LumpNamespace: processing /pack0/colormaps/plyrmaps.lmp opening lump plyrmaps.lmp adding lump plyrmaps.lmp LumpNamespace: processing /pack0/colormaps/nitevmap.lmp opening lump nitevmap.lmp adding lump nitevmap.lmp LumpNamespace: processing /pack0/colormaps/lavamap.lmp opening lump lavamap.lmp adding lump lavamap.lmp LumpNamespace: processing /pack0/colormaps/fnwhtmap.lmp opening lump fnwhtmap.lmp adding lump fnwhtmap.lmp LumpNamespace: processing /pack0/colormaps/automaps.lmp opening lump automaps.lmp adding lump automaps.lmp adding fake lump C_END No levels in this pack Adding D:\temp\Doom\wads\batman\BATDDF.WAD md5hash = a48f8e34...522da6ae Levels 1, Internal GL nodes 0 FindCacheFilename: local_name = 'D:\temp\Doom\wads\batman\BATDDF.gwa' FindCacheFilename: cache_name = '.\cache\BATDDF-A48F8E-34B55F.gwa' FindCacheFilename: has_local=NO has_cache=YES Actual_GWA_filename: .\cache\BATDDF-A48F8E-34B55F.gwa Adding .\cache\BATDDF-A48F8E-34B55F.gwa md5hash = 9bc3b4bc...e16b2598 Adding D:\temp\Doom\wads\batman\batman_fixed.wad md5hash = 229af413...af89633d Levels 32, Internal GL nodes 0 FindCacheFilename: local_name = 'D:\temp\Doom\wads\batman\batman_fixed.gwa' FindCacheFilename: cache_name = '.\cache\batman_fixed-229AF4-13FC0B.gwa' FindCacheFilename: has_local=NO has_cache=YES Actual_GWA_filename: .\cache\batman_fixed-229AF4-13FC0B.gwa Adding .\cache\batman_fixed-229AF4-13FC0B.gwa md5hash = 5cab3765...8070f384 ============================================================================== Loaded global palette. Black:0 White:4 Red:176 Green:112 Blue:200 W_InitFlats... W_InitTextures... Edge PacKage (EPK) version 8.00 found. Loading external Languages Loading DDFLANG from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFLANG with line contents: #VERSION 1.35 Loading external Sounds Loading DDFSFX from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFSFX with line contents: #VERSION 1.35 Loading external ColourMaps Loading external Images Loading external Fonts Loading external Styles Loading external Attacks Loading DDFATK from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFATK with line contents: #VERSION 1.35 Loading external Weapons Loading DDFWEAP from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFWEAP with line contents: #VERSION 1.35 Loading external Things Loading DDFTHING from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFTHING with line contents: #VERSION 1.35 WARNING: Unknown SFX: 'TELEPT' problem occurred near line 1677 of DDFTHING problem occurred in entry: [TELEPORT_FLASH:14] with line contents: AMBIENT_SOUND=TELEPT; WARNING: Unknown SFX: 'TELEPT' problem occurred near line 1702 of DDFTHING problem occurred in entry: [RESPAWN_FLASH:7014] with line contents: AMBIENT_SOUND=TELEPT; Loading external Playlists Loading external Lines Loading DDFLINE from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFLINE with line contents: #VERSION 1.35 Loading external Sectors Loading external Switches Loading external Anims Loading external Games Loading DDFGAME from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFGAME with line contents: #VERSION 1.35 Loading external Levels Loading DDFLEVL from: D:\temp\Doom\wads\batman\BATDDF.WAD WARNING: You need to use the -v135 command line arg to use this file problem occurred near line 9 of DDFLEVL with line contents: #VERSION 1.35 Loading external RadTrig RTS: Loading File .\base\doom\rscript.rts Loading RSCRIPT from: D:\temp\Doom\wads\batman\BATDDF.WAD RTS: Loading LUMP (size=7013) ============================================================================== This is EDGE: a project that is based upon the Doom Source Code released by John Carmack of Id Software in December 1997. The work on this project is designed, and implemented by the EDGE Team (http://edge.sourceforge.net/). ============================================================================== GETINFO [CONSOL_P] : size 640x480 WARNING: Unable to add image lump: M_DEBUG WARNING: Unable to add image lump: CONSOLE GETINFO [STDCROSS1] : size 16x16 GETINFO [STDCROSS2] : size 16x16 GETINFO [STDCROSS3] : size 16x16 GETINFO [STDCROSS4] : size 16x16 GETINFO [STDCROSS5] : size 64x64 GETINFO [STDCROSS6] : size 64x64 GETINFO [STDCROSS7] : size 64x64 GETINFO [STDCROSS8] : size 64x64 GETINFO [STDCROSS9] : size 64x64 GETINFO [PORTAL7] : size 256x256 GETINFO [PORTAL7B] : size 256x256 GETINFO [PORTAL7C] : size 256x256 GETINFO [PORTAL7D] : size 256x256 GETINFO [PORTAL7E] : size 256x256 GETINFO [PORTAL7F] : size 256x256 GETINFO [PORTAL7G] : size 256x256 GETINFO [DLIGHT_EXP] : size 256x256 GETINFO [FUZZ_MAP] : size 256x256 GETINFO [CON_FONT_2] : size 256x256 W_InitSprites: Finding sprite patches W_ImageGetUserSprites(count = 0) W_InitModels: Setting up I_StartupSound: Init 64 mixing channels Network: base port is 26710 Compiling COAL script: .\base\doom\coal_api.ec Compiling COAL script: .\base\doom\coal_hud.ec I_Cinematic: Starting up... WARNING: Movie player: Missing file or lump: /pack0/video/intro.roq SDL_Audio_Driver: default I_StartupSound: trying 48000 Hz, 32 bit Stereo I_StartupSound: Success @ 48000 Hz, 32 bit Stereo WARNING: Could not open ROQ: /pack0/video/intro.roq- Setting up Initial State... - Startup: showing title screen. EDGE 2.1.0pre-96-ga1300ddcb system ready. Platform Arch:x64 - Entering game loop... S_CacheLoad: [SWTCHN] S_CacheLoad: [PISTOL] S_CacheLoad: [PSTOP] M_SaveDefaults to .\EDGE.ini Failed to read directory: .\savegame\current -------------------------------------------------- Entering (Map01) Gotham Station Hit: The Subway Failed to read directory: .\savegame\current P_SetupLevel: Load GL info GenerateBlockmap: MAP (-5968,-5208) -> (5536,1088) GenerateBlockmap: BLOCKS 90 x 50 TOTAL 4500 Blockmap size: 90x50 --> Lightmap size: 23xd Created 818 seclists from 2421 vertices (33.8%) Precaching sprite: BAL7 Precaching sprite: POL5 Precaching sprite: TFOG Precaching sprite: SKUL Precaching sprite: SAWG Precaching sprite: PUNG Precaching sprite: PISG Precaching sprite: PISF Precaching sprite: SHT2 Precaching sprite: SHTG Precaching sprite: SHTF Precaching sprite: CHGG Precaching sprite: CHGF Precaching sprite: MISG Precaching sprite: MISF Precaching sprite: PLSG Precaching sprite: PLSF Precaching sprite: BFGG Precaching sprite: BFGF Precaching sprite: BON1 Precaching sprite: BLSG Precaching sprite: SMBT Precaching sprite: COL5 Precaching sprite: SMGT Precaching sprite: SMIT Precaching sprite: STIM Precaching sprite: MEDI Precaching sprite: PSTR Precaching sprite: BON2 Precaching sprite: ARM1 Precaching sprite: LAUN Precaching sprite: AMMO Precaching sprite: SBOX Precaching sprite: COLU Precaching sprite: FCAN Precaching sprite: TROO Precaching sprite: SARG Precaching sprite: POL6 Precaching sprite: COL2 Precaching sprite: COL4 Precaching sprite: CAND Precaching sprite: TRE1 Precaching sprite: GOR2 Precaching sprite: GOR3 Precaching sprite: BAR1 Precaching sprite: BSPI Precaching sprite: HBON Deathmatch 0 * P_SpawnPlayer 1 @ 960,32 player_s::Reborn P_AddWeapon: [FIST] @ 0 P_AddWeapon: [PISTOL] @ 1 CREATE IMAGE [STDCROSS4] 16x16 < 16x16 opac=1 --> 0000000008B887F0 16x16 bpp 3 OpenGL: Linking GLSL Shader '/pack0/shaders/glsl/lensdistortion' S_CacheLoad: [POSIT3] S_CacheLoad: [BRSSIT] S_CacheLoad: [POSIT2] S_CacheLoad: [PLASMA] S_CacheLoad: [PAINN] WAV Loader: freq 11025 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [PODTH1] S_CacheLoad: [THUD] S_CacheLoad: [PAINO] WAV Loader: freq 11025 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [PODTH2] S_CacheLoad: [PODTH3] S_CacheLoad: [ITEMUP] CREATE IMAGE [DLIGHT_EXP] 256x256 < 256x256 opac=1 --> 0000000008B88FD0 256x256 bpp 3 S_CacheLoad: [PAINC] WAV Loader: freq 11025 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [NOWAY] OGG SFX Loader: freq 11025 Hz, 1 channels S_CacheLoad: [DOROPN] S_CacheLoad: [POSIT1] S_CacheLoad: [PAIND] WAV Loader: freq 11025 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [PLPAIN] WAV Loader: freq 22050 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [DORCLS] S_CacheLoad: [SGTSIT] S_CacheLoad: [STNMOV] S_CacheLoad: [SGTDTH] S_CacheLoad: [BDOPN] S_CacheLoad: [BDCLS] S_CacheLoad: [BOSSIT] WAV Loader: freq 44100 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [LOCKED] WAV Loader: freq 22050 Hz, 1 channels, 8 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [PAINL] WAV Loader: freq 11025 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [KEYUP] WAV Loader: freq 22050 Hz, 1 channels, 8 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [PSTART] S_CacheLoad: [SPIDTH] TELEPORT_FLASH has no ambient sound TELEPORT_FLASH has no ambient sound TELEPORT_FLASH has no ambient sound TELEPORT_FLASH has no ambient sound TELEPORT_FLASH has no ambient sound TELEPORT_FLASH has no ambient sound S_CacheLoad: [PAINU] WAV Loader: freq 11025 Hz, 1 channels, 16 sample bits WAV: Appears to be uncompressed audio. WAV: Accepting data stream. S_CacheLoad: [GETPOW] S_CacheLoad: [PUNCH] Opening savegame file (R): .\savegame\slot000/head.esg WARNING: Unknown texture found in level: 'PURP' Opening savegame file (R): .\savegame\slot001/head.esg Opening savegame file (R): .\savegame\slot002/head.esg WARNING: Unknown texture found in level: 'ICE' Opening savegame file (R): .\savegame\slot003/head.esg Opening savegame file (R): .\savegame\slot004/head.esg Opening savegame file (R): .\savegame\slot005/head.esg Opening savegame file (R): .\savegame\slot006/head.esg Opening savegame file (R): .\savegame\slot007/head.esg TransformColourmap [TEXT_MENU_COLOR] - gl_colour = #b30000 TransformColourmap [TEXT_MENU_GREY] - gl_colour = #654848 TransformColourmap [TEXT_PURPLE] - gl_colour = #ff33ff TransformColourmap [TEXT_WHITE] - gl_colour = #ffffff M_SaveDefaults to .\EDGE.ini Opening savegame file (W): .\savegame\current/head.esg SV_BeginSave... SV_FinishSave... Game successfully saved: .\savegame\current/head.esg Failed to read directory: .\savegame\slot004 SV_CopySlot: copying 1 files Copying .\savegame\current\head.esg --> .\savegame\slot004\head.esg S_CacheLoad: [SGTATK] Saving system defaults... M_SaveDefaults to .\EDGE.ini Exiting...