Doom Forever REDUX (updated)

Feel like undertaking your own EDGE project/mod? Announce and discuss it here! You are also free to talk about past EDGE projects from the days of yonder.
CeeJay
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Doom Forever REDUX (updated)

Postby CeeJay » Tue Jan 29, 2013 10:29 am


"Now less half-ass and more bad-ass."

(outdated and lame) screenshots: http://imgur.com/a/b3IaV#9

Question: "So what the hell is Doom Forever?"
Answer: "Enhancement mod for 3DGE. Sort of like brutal DOOM but more retro, less exaggerated, less bullshit and with balance and gameplay that sticks closer to vanilla DOOM."

Question: "So what's difference between this and the original DF?"
Answer: "I'll tell ya..."

Gimme, gimme, gimme: http://www.moddb.com/mods/doom-forever-3dge-mod

Need headbanging music to go with it?
IDKFA DOOM 1/Ultimate DOOM soundtrack (added 3DGE support): http://www.mediafire.com/download/91wx9 ... Av3dge.wad
DOOM Metal Soundtrack for DOOM 1 & 2: http://www.mediafire.com/download/nqvwp ... alVol4.zip
Remastered DOOM 1 & 2 music by Shane Strife: http://www.mediafire.com/download/dbd3y ... 4music.zip

Credits
Last edited by CeeJay on Thu Aug 18, 2016 12:58 am, edited 15 times in total.

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Coraline
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Re: Doom Enhanced for EDGE

Postby Coraline » Tue Jan 29, 2013 10:44 am

\(סּںסּَ` )/ۜ

CeeJay
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Re: Doom Enhanced for EDGE

Postby CeeJay » Thu Jan 31, 2013 9:59 pm

I know that in one version or another, it wouldn't turn to the right when looking around and yes it is slow to react. Also, I do believe the "ouch" face never was fixed in EDGE.

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Coraline
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Re: Doom Enhanced for EDGE

Postby Coraline » Fri Feb 01, 2013 8:36 pm

\(סּںסּَ` )/ۜ

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3rd_3ye
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Re: Doom Enhanced for EDGE (yet another release)

Postby 3rd_3ye » Mon Apr 01, 2013 1:20 am

Sounds fantastic as I was just starting to get involved with brutal doom in a big way. I can't wait to get hold of this.
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3rd_3ye
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Re: Doom Enhanced for EDGE (yet another release)

Postby 3rd_3ye » Fri Apr 19, 2013 1:37 pm

Ceejay, do you have any of your older wads, namely that duke wad? I was thinking about putting together another "edge pack" for some of the weapons mods/enhancements for edge.
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CeeJay
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Re: DOOM Forever (updated)

Postby CeeJay » Tue Aug 18, 2015 11:56 pm

Updated 08/19/2015

* Improved fire death along with a new smoke effect
* New death frames for the revenant
* A few sprite replacements
* Quite a few new and replaced sounds
* Berserk pack now gives health instantly upon pickup
* Dynamic lighting was tweaked around a little, mostly for enemy projectiles
* A new death for the Hell Knight
* New plasma gun sprites

Download:

Recommended add-ons:
DOOM Metal Soundtrack: viewtopic.php?f=26&t=208
Hi-res texture replacement: viewtopic.php?f=26&t=207

Sandstormer
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Re: DOOM Forever (updated)

Postby Sandstormer » Thu Aug 20, 2015 3:38 am

I really like what you've done in this update, Ceejay. The HUD guns are looking great, and all of the subtle touches like the extra animations really add a lot to the mod. Doom4ever keeps getting better and better :D .

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Jayextee
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Re: DOOM Forever (updated)

Postby Jayextee » Sat Sep 19, 2015 4:40 pm

Yeah, I'm a big fan of this mod. OP says not to compare it to Brutal, but I prefer this; pistol is amazing, I'm not much an iron-sights kinda guy, shotgun feels right, gore reminds me of the blood from RAGE upon a shot confirm (IMO a good thing, big part of why RAGE's gunplay is so satisfying); lack of reloading for most weapons keeps the quick pace of Doom instead of forcing a temporary retreat.

Just popped in to say, good work. :D

CeeJay
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Re: DOOM Forever (updated)

Postby CeeJay » Sun Sep 20, 2015 11:25 am

Thanks!

Be sure to check out my other mods.


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