JOBS AVAILABLE

Don't bother looking here - it's a dead category that I only moved here to de-clutter the main forums.
Locked
User avatar
Corbachu
Site Admin
Posts: 778
Joined: Fri Jun 08, 2012 11:22 am
Gender:
Contact:

JOBS AVAILABLE

Post by Corbachu »

Updated 8/26

http://www.gamedev.net/classifieds/item ... ast-title/
C Coder - working with our main programmers on game-side (Lazarus) code, stuff like creature/environment coding, inventory coding, etc.

Level Designer - working with RADIANT/QUARK/etc. in building maps designed for our game engine, uses the Quake II map format with the KMQ2 BSP compiler. Mostly for designing detail in our main mapper's levels.
\(סּںסּَ` )/ۜ

User avatar
Corbachu
Site Admin
Posts: 778
Joined: Fri Jun 08, 2012 11:22 am
Gender:
Contact:

Re: JOBS AVAILABLE

Post by Corbachu »

Update 11/30

Texture Artist- working with the level designers and artists to craft the game textures. Just a heads up, you will have to know how to apply effects to them, like grime/dirt/etc. Looking for dirty/muddy textures like in "Silent Hill". We don't need texture passes, multitexturing, or anything so it's not overly complicated. If you are interested please contact us at tdgmods@3dfxdev.net, or my personal email.
\(סּںסּَ` )/ۜ

Return to “SCOURGE”