[NEW] Sprites.ddf - Overview

This is for features being worked on in the Devbuilds!
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Coraline
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[NEW] Sprites.ddf - Overview

Postby Coraline » Wed Aug 24, 2016 2:10 pm

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CeeJay
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Re: [NEW] Sprites.ddf - Overview

Postby CeeJay » Wed Aug 24, 2016 9:24 pm

Yes, this is something I've been missing on quite a few occasions. It would cut down on the amount of "repeated frames" in the WAD, something I use a lot of to create more smoother animations. But with it, what will happen to images.ddf? Perhaps they should be merged into one since they share a very similar function. Or images.ddf is just removed, since with the new grAb feature on top of it it would make this DDF feel a little obsolete, I think.

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Coraline
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Re: [NEW] Sprites.ddf - Overview

Postby Coraline » Wed Aug 24, 2016 9:56 pm

This is not primarily for PNG images (that is a secondary thing) -- rather, this is intended for real sprites (Doom image lumps embedded in a WAD), not external formats.
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