This could be huge if the level of detail (LOD) is as flexible with ddf scripting as I hope it is. Everything from how to make distroyable decorations to how HTs location damage works might be on the table.
I here by dub thee-
Discuss anything EDGE-related that doesn't fall into the categories.
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To me, the rendering interpolation and MD5 are more game changers than DMD, but DMD is still a nice addition. Working on DMD now as I type, actually ^_^
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