Report bugs in this thread (only for registered users)! Be as descriptive as possible, and follow these guidelines:
1) Have a copy of your DEBUG.TXT or EDGE2.LOG in case of a real crash (if not, this can still be valuable)
2) Screenshots do help -- steps to recreate the bug are very encouraged.
3) POST THE VERSION OF 3DGE YOU EXPERIENCED THE BUG WITH! Append the version title like this:
[2.0.1 - Test1: {name of bug or issue}

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Postby CeeJay » Sat Apr 29, 2017 9:42 am

DDFSECT/SECTORS.DDF: SPLASH_SOUND does not trigger if player is using scuba powerup. Logically, SPLASH_SOUND should always trigger.

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