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[fixed]MD3 Models

Posted: Tue Nov 25, 2014 10:58 am
by Sandstormer
So, I see that 3DGE has support for MD3 models. How would I go about putting an MD3 into Doom? Would I just use the same method as with the MD2's (Load Model and Skin, update Things.DDF file and Images.DDF), or is there a new method?

Re: MD3 Models

Posted: Tue Nov 25, 2014 9:21 pm
by Corbachu
The exact same method, but the naming LUMP scheme needs to follow the MD3 scheme:

Example:
Instead of TRISMD2, it should say TRISMD3 - the SKIN naming scheme stays the same.

With 3DGE 2.0 (still a LONG ways off) this will change, eventually.

Re: MD3 Models

Posted: Wed Nov 26, 2014 8:05 am
by Sandstormer
Awesome! Thanks, Chu!

Re: MD3 Models

Posted: Thu Nov 27, 2014 10:17 am
by Corbachu
Glad to be of help!