Discuss anything EDGE-related that doesn't fall into the categories.
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Hi everyone, just a quick update -- you can now test out builds of 3DGE, built from the Git Repo, without them
being "announced" or officially "released", or released as forum attachments =)
This is also an advantage of anyone who doesn't want to set up a compiler or doesn't have the time to do a quick
compile. I usually either do a release after 1 compile or a couple. This way, these are known as "development
beta-quality builds", so we don't have to worry about attaching them through this forum or releasing these things
through SourceForge or Github.
The website is:
I will update the Wiki to point to this site! Special thanks to Eruanna for the help =)
We will be adding Linux, Mac, and BEOS to the list in the near future!
Update: a new devbuild is coming that makes it easier on older hardware with insufficient GLSL support, also to disable render buffers at runtime with a new command line switch to keep it all GL1. This should majorly speed up older machines and users who do not wish to fiddle with the newer features in general
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