Search found 20 matches

by so19
Wed Nov 07, 2018 1:23 pm
Forum: Fixed Bugs
Topic: [Fixed] Skins on models breaking
Replies: 6
Views: 16367

Re: Skins on models breaking

I’ve figured it out (but can’t fix it). Seems newer builds of the engine are drawing the back faces of models whereas maybe this wasn’t previously the case. In this instance this is making the models render incorrectly
by so19
Wed Aug 01, 2018 12:57 am
Forum: Mods/Projects
Topic: Splinter Cell / Stealth Action style mod for 3DGE - WIP
Replies: 3
Views: 10725

Re: Splinter Cell / Stealth Action style mod for 3DGE - WIP

I've got a couple of levels that are finished, a couple that need a lot more work and some that are barely at a conceptual stage. At the moment I've got a completed compound where the mission will involve a hostage extraction, a training level, and a very WIP design based around a moving subway trai...
by so19
Mon Jul 23, 2018 7:59 pm
Forum: Mods/Projects
Topic: Splinter Cell / Stealth Action style mod for 3DGE - WIP
Replies: 3
Views: 10725

Splinter Cell / Stealth Action style mod for 3DGE - WIP

Still a work in progress - here's some alpha footage:

https://streamable.com/79qst

Let me know what you think
by so19
Fri Apr 06, 2018 11:02 pm
Forum: Fixed Bugs
Topic: [Fixed] Skins on models breaking
Replies: 6
Views: 16367

Re: Skins on models breaking

Hi Open GL3 does nothing to fix the skins and makes the game super laggy. I’m using models/ddf code from an old mod called Abrasion. I’m using Test3 version of the latest build. I’m confident skins are properly set up as the models display perfectly in older builds of the engine. Any further tips on...
by so19
Tue Apr 03, 2018 3:11 am
Forum: Fixed Bugs
Topic: [Fixed] Skins on models breaking
Replies: 6
Views: 16367

[Fixed] Skins on models breaking

So using v2.1.0 certain model skins are all black - I can’t seem to fix for love nor money. Exact same code and models works perfectly on v1.36c: shot03.jpg shot01.jpg Seems to affect some models that are md3 format originally - though saving and loading as md2 doesn’t fix it. Spent 3 useless hours ...
by so19
Sat Jan 20, 2018 12:57 am
Forum: Fixed Bugs
Topic: [Non-Issue] Can’t shoot weapon while moving
Replies: 4
Views: 12130

Re: Can’t shoot weapon while moving

Eventually figured this out - not 3dge related - was using a laptop and touchpad settings had caused the issue
by so19
Thu Dec 21, 2017 2:38 am
Forum: Fixed Bugs
Topic: [Non-Issue] Can’t shoot weapon while moving
Replies: 4
Views: 12130

Re: Can’t shoot weapon while moving

I think I’m using the latest test build
by so19
Mon Dec 11, 2017 1:40 am
Forum: Support and Help
Topic: 3dge ddf documentation / md3 support?
Replies: 3
Views: 10135

Re: 3dge ddf documentation / md3 support?

Thanks - very useful
by so19
Mon Dec 11, 2017 1:36 am
Forum: Fixed Bugs
Topic: [Non-Issue] Can’t shoot weapon while moving
Replies: 4
Views: 12130

[Non-Issue] Can’t shoot weapon while moving

So I’ve noticed an issue in 3dge - if I fire a weapon while in motion the gun won’t fire. If I’m stationary and then start to shoot the motion of the player has no effect (the gun fires) Is this a bug? I’ve been looking at the ddf code and wondering if this has something to do with the check_moving ...
by so19
Thu Nov 09, 2017 2:09 am
Forum: Support and Help
Topic: 3dge ddf documentation / md3 support?
Replies: 3
Views: 10135

3dge ddf documentation / md3 support?

Is there any updated DDF documentation for 3dge- I have the old ddf online resource but there appears to be a large amount of changes - when running older mods it seems to generate large numbers of errors (viewable in the debug logs). (Ie using -v129 or -v135 in the command line) Also - what is up w...