Search found 391 matches
- Wed Feb 04, 2015 8:23 pm
- Forum: Mods/Projects
- Topic: 3DGE Model Pack v1.3
- Replies: 72
- Views: 142515
- Gender:
Re: 3DGE Model Pack; 3HTP
First of all, this project is awesome. I can't wait to see what comes of this, this port has needed it for so long now. There are indeed mods for the engine in development: Abrasion by Kronos (utilizing the MD3 code), Doom Forever by Chris Mullen (CeeJay), and a sequel to the [[Marc A. Pullen (Fanat...
- Thu Jan 29, 2015 10:28 pm
- Forum: Mods/Projects
- Topic: SANIK DA 3DGEHOG
- Replies: 6
- Views: 15689
- Gender:
Re: SANIK DA 3DGEHOG
I would change the sounds (of the enemies, at least, get rid of the FreeDoom sounds), and add in some Sonic sounds (voice actor stuff, I'm sure there's a ton on the internet).
- Tue Jan 27, 2015 8:09 pm
- Forum: Mods/Projects
- Topic: SANIK DA 3DGEHOG
- Replies: 6
- Views: 15689
- Gender:
Re: SANIK DA 3DGEHOG
It's looking great so far! A few suggestions would be to tighten the level design a bit, and is it based on Sonic? Or a loose parody? Either way it's looking awesome so far. Add music - even if the current Dream3DGE does not support it, the engine soon will.
- Sat Jan 24, 2015 11:30 pm
- Forum: General Discussion
- Topic: 3dge gets the dmd model format.
- Replies: 2
- Views: 9834
- Gender:
Re: 3dge gets the dmd model format.
To me, the rendering interpolation and MD5 are more game changers than DMD, but DMD is still a nice addition. Working on DMD now as I type, actually ^_^
- Fri Jan 16, 2015 8:19 pm
- Forum: SLaVE
- Topic: SLaVE Pre-orders are open!
- Replies: 0
- Views: 29153
- Gender:
SLaVE Pre-orders are open!
Just a reminder: if you haven't yet pre-ordered the game, head over to www.goatstore.com to secure your copy today! The L.L.E.'s are already sold out so the only one available is the "Standard" edition (also named Limited Edition).
- Sat Dec 20, 2014 10:58 pm
- Forum: General Discussion
- Topic: Motion Blur
- Replies: 5
- Views: 13014
- Gender:
Re: Motion Blur
Most things run with 2.3+, so you should be covered!
- Sat Dec 20, 2014 10:39 pm
- Forum: General Discussion
- Topic: Motion Blur
- Replies: 5
- Views: 13014
- Gender:
Re: Motion Blur
The last time I looked at Oovoo, I was stuck on a 56k modem. Google playstore isn't being very cooperative at the moment. Is this a good choice for metered broadband? it is, I wouldn't worry about it. You can also use it on a smartphone - apple, google, or microsoft all have a version of the progra...
- Sat Dec 20, 2014 6:23 pm
- Forum: General Discussion
- Topic: Motion Blur
- Replies: 5
- Views: 13014
- Gender:
Re: Motion Blur
Why don't you join us in OoVoo then Winston? So you can check out how the game is progressing and give much needed input.
- Thu Nov 27, 2014 10:17 am
- Forum: Support and Help
- Topic: [fixed]MD3 Models
- Replies: 3
- Views: 6597
- Gender:
Re: MD3 Models
Glad to be of help!
- Tue Nov 25, 2014 9:21 pm
- Forum: Support and Help
- Topic: [fixed]MD3 Models
- Replies: 3
- Views: 6597
- Gender:
Re: MD3 Models
The exact same method, but the naming LUMP scheme needs to follow the MD3 scheme:
Example:
Instead of TRISMD2, it should say TRISMD3 - the SKIN naming scheme stays the same.
With 3DGE 2.0 (still a LONG ways off) this will change, eventually.
Example:
Instead of TRISMD2, it should say TRISMD3 - the SKIN naming scheme stays the same.
With 3DGE 2.0 (still a LONG ways off) this will change, eventually.