Search found 391 matches

by Corbachu
Sat Jan 20, 2018 9:12 pm
Forum: Fixed Bugs
Topic: [Non-Issue] Can’t shoot weapon while moving
Replies: 4
Views: 10065
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Re: Can’t shoot weapon while moving

Good to hear! :-)
by Corbachu
Thu Dec 14, 2017 4:36 pm
Forum: General Discussion
Topic: EDGE 2.1.0 Test 3 Released! (12.13.17)
Replies: 0
Views: 12048
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EDGE 2.1.0 Test 3 Released! (12.13.17)

Whew, over 15 months since the last official release! The EDGE team is proud to present EDGE 2.1.0-Test3! Grab it from Sourceforge: https://sourceforge.net/projects/edge2/files/3DGE_binaries/2.1/2.1.0/Test-3/ There are such a massive amount of changes, bugfixes, additions (like ZDoom/Vavoom/etc UDMF...
by Corbachu
Tue Dec 12, 2017 7:37 pm
Forum: Fixed Bugs
Topic: [Non-Issue] Can’t shoot weapon while moving
Replies: 4
Views: 10065
Gender:

Re: Can’t shoot weapon while moving

What version are you using? One of the Devbuilds, or Test2 from last year?

Thanks :-) As soon as i have more info I'll look into it :D
by Corbachu
Fri Nov 17, 2017 3:18 pm
Forum: Bug Reports
Topic: Sprites with black spots
Replies: 12
Views: 22573
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Re: Sprites with black spots

Still encountering the issue, but I have a good idea about what might be happening.

Can someone send me a test WAD/PK3 that shows it clearly visible? Want to fix it in DOOM before ROTT.
by Corbachu
Fri Nov 17, 2017 3:14 pm
Forum: WIP Features
Topic: ROTT IWAD Support
Replies: 2
Views: 7236
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Re: ROTT IWAD Support

I know, the chief reason was because the available ports for ROTT were either in bit-rot or not very good. WinROTTAPI is probably the only decent one next to GLROTT.

And those games will be coming soon as well :-)
by Corbachu
Wed Nov 15, 2017 3:27 pm
Forum: Bug Reports
Topic: Sprites with black spots
Replies: 12
Views: 22573
Gender:

Re: Sprites with black spots

Just an update, I'll be pushing a build that fixes this behavior with a CVAR for testing :-)
by Corbachu
Fri Nov 10, 2017 12:28 pm
Forum: WIP Features
Topic: ROTT IWAD Support
Replies: 2
Views: 7236
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ROTT IWAD Support

In a branch via Github, I am working towards full and complete Rise of the Triad support in EDGE. I suspect it will still take a few months and will not make it in fully for 2.1.0, but just wanted to let people know. I suppose EDGE will be listed as another Source Port for ROTT as soon as I am finis...
by Corbachu
Thu Nov 09, 2017 4:37 pm
Forum: Support and Help
Topic: 3dge ddf documentation / md3 support?
Replies: 3
Views: 8380
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Re: 3dge ddf documentation / md3 support?

I also forgot to add - what are your OpenGL settings? If you are seeing all black in your models, make sure dynamic lights are on. Also, make sure your card supports the RenderBuffers, and as a last resort, turn on GL3 mode. MD3 might be buggy since, as I said, assertions were put in place to fix MD...
by Corbachu
Thu Nov 09, 2017 1:11 pm
Forum: Support and Help
Topic: 3dge ddf documentation / md3 support?
Replies: 3
Views: 8380
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Re: 3dge ddf documentation / md3 support?

Hi there so19! Welcome to the EDGE community :-) Is there any updated DDF documentation for 3dge- I have the old ddf online resource but there appears to be a large amount of changes - when running older mods it seems to generate large numbers of errors (viewable in the debug logs). (Ie using -v129 ...
by Corbachu
Fri Sep 29, 2017 5:47 pm
Forum: Support and Help
Topic: Multiplayer
Replies: 2
Views: 7364
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Re: Multiplayer

Networking, at the time, was in development but I had shelved it to focus on other things. The newer builds have those menus disabled for now. Sorry for the inconvenience!