Search found 201 matches
- Sat Dec 31, 2016 5:52 am
- Forum: Mods/Projects
- Topic: 3DGE Model Pack v1.3
- Replies: 72
- Views: 152978
Re: 3DGE Model Pack v1.3
Thank you for your efforts Sandstormer, we hope all is well, and if you can spare the time, please stick around. Good luck with your future endeavors, happy holidays to you!
- Sat Dec 31, 2016 4:46 am
- Forum: Hypertension: Harmony of Darkness
- Topic: Major news regarding Hypertension Harmony Of Darkness
- Replies: 2
- Views: 20981
Major news regarding Hypertension Harmony Of Darkness
Hi everyone, thanks for your continued support for all these long years, . Coraline has some news involving ht s current status. I'm sure it isn't fair for me to announce so watch this space. ,
- Sat Dec 24, 2016 11:30 pm
- Forum: EDGE Project
- Topic: Important - for site administration!
- Replies: 3
- Views: 17932
Re: Important - for site administration!
3...2...1...
- Thu Dec 22, 2016 11:02 pm
- Forum: EDGE Project
- Topic: Important - for site administration!
- Replies: 3
- Views: 17932
Re: Important - for site administration!
Going to have to be more specific I'm afraid.
6...5...4...3...2...1...
6...5...4...3...2...1...
- Tue Oct 25, 2016 2:17 pm
- Forum: General Discussion
- Topic: Question about slopes
- Replies: 7
- Views: 19504
Re: Question about slopes
In EDGE, slopes were decorative. 3dge has toyed with polyobjects, although the code was still alpha last I heard. Polyobjects offer one way to get solid slopes, I understand that there are other methods. The 3d portion of 3dge uses a different bsp. than regular 3dge uses, so it's a case of 2 separat...
- Sat Sep 03, 2016 12:05 am
- Forum: [Abandoned] EDGE Builder
- Topic: 3DGEB v0.1
- Replies: 12
- Views: 30963
Re: 3DGEB v0.1
I don't suppose there would be any advantage to a 3dge version of Eureka? I mean, the 3dge format would probably be to similar to edge for a tailored version to be worth while, right?
- Wed Aug 31, 2016 10:30 am
- Forum: Mods/Projects
- Topic: 3DGE64 [WIP]
- Replies: 32
- Views: 86139
Re: 3DGE64 Version II
For those of us who are console retarded-
*pulls hat brim down over face, tries to disguise voice.*
Is there any chance of getting a bat file with the 1.35 ddf command parameters in a command string?
Yes, I am the lazy one.
*pulls hat brim down over face, tries to disguise voice.*
Is there any chance of getting a bat file with the 1.35 ddf command parameters in a command string?
Yes, I am the lazy one.
- Wed Aug 24, 2016 12:34 am
- Forum: General Discussion
- Topic: splitwolf=3dge?
- Replies: 3
- Views: 13088
- Thu Jul 28, 2016 6:37 am
- Forum: Mods/Projects
- Topic: Heathen v1.1
- Replies: 58
- Views: 129218
Re: [in development] unnamed fantasy mod
http://realm667.com/index.php/en/textur ... -154-49305
I'm almost sure you're aware of these from realm667, not sure if retail textures are included. If settling for place holders is on the table, there's the ubiquitous gothic.wad.
I'm almost sure you're aware of these from realm667, not sure if retail textures are included. If settling for place holders is on the table, there's the ubiquitous gothic.wad.
- Sat Jul 23, 2016 2:59 am
- Forum: Support and Help
- Topic: Loading new models on the fly?
- Replies: 4
- Views: 9029
Re: Loading new models on the fly?
Has 3dge had md3/md5 support removed? I don't know the technical details, but one of the reasons for having those formats was changeable meshes.