Search found 391 matches
- Sat Jan 20, 2018 9:12 pm
- Forum: Fixed Bugs
- Topic: [Non-Issue] Can’t shoot weapon while moving
- Replies: 4
- Views: 14885
- Gender:
Re: Can’t shoot weapon while moving
Good to hear!
- Thu Dec 14, 2017 4:36 pm
- Forum: General Discussion
- Topic: EDGE 2.1.0 Test 3 Released! (12.13.17)
- Replies: 0
- Views: 28076
- Gender:
EDGE 2.1.0 Test 3 Released! (12.13.17)
Whew, over 15 months since the last official release! The EDGE team is proud to present EDGE 2.1.0-Test3! Grab it from Sourceforge: https://sourceforge.net/projects/edge2/files/3DGE_binaries/2.1/2.1.0/Test-3/ There are such a massive amount of changes, bugfixes, additions (like ZDoom/Vavoom/etc UDMF...
- Tue Dec 12, 2017 7:37 pm
- Forum: Fixed Bugs
- Topic: [Non-Issue] Can’t shoot weapon while moving
- Replies: 4
- Views: 14885
- Gender:
Re: Can’t shoot weapon while moving
What version are you using? One of the Devbuilds, or Test2 from last year?
Thanks As soon as i have more info I'll look into it
Thanks As soon as i have more info I'll look into it
- Fri Nov 17, 2017 3:18 pm
- Forum: Bug Reports
- Topic: Sprites with black spots
- Replies: 12
- Views: 39735
- Gender:
Re: Sprites with black spots
Still encountering the issue, but I have a good idea about what might be happening.
Can someone send me a test WAD/PK3 that shows it clearly visible? Want to fix it in DOOM before ROTT.
Can someone send me a test WAD/PK3 that shows it clearly visible? Want to fix it in DOOM before ROTT.
- Fri Nov 17, 2017 3:14 pm
- Forum: WIP Features
- Topic: ROTT IWAD Support
- Replies: 2
- Views: 11621
- Gender:
Re: ROTT IWAD Support
I know, the chief reason was because the available ports for ROTT were either in bit-rot or not very good. WinROTTAPI is probably the only decent one next to GLROTT.
And those games will be coming soon as well
And those games will be coming soon as well
- Wed Nov 15, 2017 3:27 pm
- Forum: Bug Reports
- Topic: Sprites with black spots
- Replies: 12
- Views: 39735
- Gender:
Re: Sprites with black spots
Just an update, I'll be pushing a build that fixes this behavior with a CVAR for testing
- Fri Nov 10, 2017 12:28 pm
- Forum: WIP Features
- Topic: ROTT IWAD Support
- Replies: 2
- Views: 11621
- Gender:
ROTT IWAD Support
In a branch via Github, I am working towards full and complete Rise of the Triad support in EDGE. I suspect it will still take a few months and will not make it in fully for 2.1.0, but just wanted to let people know. I suppose EDGE will be listed as another Source Port for ROTT as soon as I am finis...
- Thu Nov 09, 2017 4:37 pm
- Forum: Support and Help
- Topic: 3dge ddf documentation / md3 support?
- Replies: 3
- Views: 13086
- Gender:
Re: 3dge ddf documentation / md3 support?
I also forgot to add - what are your OpenGL settings? If you are seeing all black in your models, make sure dynamic lights are on. Also, make sure your card supports the RenderBuffers, and as a last resort, turn on GL3 mode. MD3 might be buggy since, as I said, assertions were put in place to fix MD...
- Thu Nov 09, 2017 1:11 pm
- Forum: Support and Help
- Topic: 3dge ddf documentation / md3 support?
- Replies: 3
- Views: 13086
- Gender:
Re: 3dge ddf documentation / md3 support?
Hi there so19! Welcome to the EDGE community :-) Is there any updated DDF documentation for 3dge- I have the old ddf online resource but there appears to be a large amount of changes - when running older mods it seems to generate large numbers of errors (viewable in the debug logs). (Ie using -v129 ...
- Fri Sep 29, 2017 5:47 pm
- Forum: Support and Help
- Topic: Multiplayer
- Replies: 2
- Views: 12054
- Gender:
Re: Multiplayer
Networking, at the time, was in development but I had shelved it to focus on other things. The newer builds have those menus disabled for now. Sorry for the inconvenience!