Search found 360 matches

by Coraline
Tue Dec 12, 2017 7:37 pm
Forum: Bug Reports
Topic: Can’t shoot weapon while moving
Replies: 4
Views: 2260
Gender: Female

Re: Can’t shoot weapon while moving

What version are you using? One of the Devbuilds, or Test2 from last year?

Thanks :-) As soon as i have more info I'll look into it :D
by Coraline
Fri Nov 17, 2017 3:18 pm
Forum: Bug Reports
Topic: Sprites with black spots
Replies: 8
Views: 3030
Gender: Female

Re: Sprites with black spots

Still encountering the issue, but I have a good idea about what might be happening.

Can someone send me a test WAD/PK3 that shows it clearly visible? Want to fix it in DOOM before ROTT.
by Coraline
Fri Nov 17, 2017 3:14 pm
Forum: WIP Features
Topic: ROTT IWAD Support
Replies: 2
Views: 1678
Gender: Female

Re: ROTT IWAD Support

I know, the chief reason was because the available ports for ROTT were either in bit-rot or not very good. WinROTTAPI is probably the only decent one next to GLROTT.

And those games will be coming soon as well :-)
by Coraline
Wed Nov 15, 2017 3:27 pm
Forum: Bug Reports
Topic: Sprites with black spots
Replies: 8
Views: 3030
Gender: Female

Re: Sprites with black spots

Just an update, I'll be pushing a build that fixes this behavior with a CVAR for testing :-)
by Coraline
Fri Nov 10, 2017 12:28 pm
Forum: WIP Features
Topic: ROTT IWAD Support
Replies: 2
Views: 1678
Gender: Female

ROTT IWAD Support

In a branch via Github, I am working towards full and complete Rise of the Triad support in EDGE. I suspect it will still take a few months and will not make it in fully for 2.1.0, but just wanted to let people know. I suppose EDGE will be listed as another Source Port for ROTT as soon as I am finis...
by Coraline
Thu Nov 09, 2017 4:37 pm
Forum: Support and Help
Topic: 3dge ddf documentation / md3 support?
Replies: 3
Views: 2044
Gender: Female

Re: 3dge ddf documentation / md3 support?

I also forgot to add - what are your OpenGL settings? If you are seeing all black in your models, make sure dynamic lights are on. Also, make sure your card supports the RenderBuffers, and as a last resort, turn on GL3 mode. MD3 might be buggy since, as I said, assertions were put in place to fix MD...
by Coraline
Thu Nov 09, 2017 1:11 pm
Forum: Support and Help
Topic: 3dge ddf documentation / md3 support?
Replies: 3
Views: 2044
Gender: Female

Re: 3dge ddf documentation / md3 support?

Hi there so19! Welcome to the EDGE community :-) Is there any updated DDF documentation for 3dge- I have the old ddf online resource but there appears to be a large amount of changes - when running older mods it seems to generate large numbers of errors (viewable in the debug logs). (Ie using -v129 ...
by Coraline
Fri Sep 29, 2017 5:47 pm
Forum: Support and Help
Topic: Multiplayer
Replies: 2
Views: 1681
Gender: Female

Re: Multiplayer

Networking, at the time, was in development but I had shelved it to focus on other things. The newer builds have those menus disabled for now. Sorry for the inconvenience!
by Coraline
Thu Sep 28, 2017 9:36 pm
Forum: Mods/Projects
Topic: [MOD/ADDON]ZHUD For 3DGE
Replies: 9
Views: 4080
Gender: Female

Re: [MOD/ADDON]ZHUD For 3DGE

Inventory is the next major thing we are going to tackle as soon as we get stuff fixed up some more :-)

Forgot to add the ZHUD, gonna do it tonight and make it the default for split screen since it is much cleaner for that mode :)
by Coraline
Wed Sep 27, 2017 6:26 am
Forum: General Discussion
Topic: 3DGE 2.1.0-Test3 DevBuilds (DRDTeam)
Replies: 135
Views: 68762
Gender: Female

Re: 3DGE 2.1.0-Test2 Released (8.22.2016)

Almost ready to make Test3 official - I uploaded another DevBuild that has working Two-Player splitscreen (as long as Player 1 uses a controller and Player 2 uses the mouse/keyboard). So that's nice to have now =) Also, I made a very important change to the interpolation code that should make the ga...
It is currently Fri Nov 22, 2019 1:09 pm