To be able to add/subtract hitpoints as a thing action. Something like this:
STATES(HEAL) = QWER:A:4:BRIGHT:ADDHP(1:100), //The monster gains 1 hit point, to a maximum of 100 HP
STATES(DECAY) = QWER:B:4:BRIGHT:LOSEHP(5:10), // The monster loses 5 HP, to a minimum of 10 HP.
Remember it never hurts to ask, but you might not get it.
2 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest