i found out how to do it, but i dont have enough space left on my computer to do it. if any of you guys have half life 2 and the sdk downloaded, could you follow the instructions and send me all the decompiled files?
http://en.wikibooks.org/wiki/Animating_ ... ault_Model
model help
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- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
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- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
- Contact:
- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
- Contact:
ended up figuring out how to do it, though i came upon one problem.
ive compiled my model now so i can start taking screenshots except the texture is messed up. anyone have experience with this?
in milkshape 3d it's textured, but when compiled its a black lump.
hopeing one of you guys might know how to fix it, or i might try and find a half life forum that can help me
ive compiled my model now so i can start taking screenshots except the texture is messed up. anyone have experience with this?
in milkshape 3d it's textured, but when compiled its a black lump.
hopeing one of you guys might know how to fix it, or i might try and find a half life forum that can help me
- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
- Contact:
Freaken AWESOME! Perhaps you could do me up a Pulse Rifle sometime? 

www.tragos2d.com
My personal website, blog and home of my ventures in the study of game design.
My personal website, blog and home of my ventures in the study of game design.
- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
- Contact:
- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
- Contact:
- immortalundead
- Posts: 77
- Joined: Mon 14 May 2007 11:21 pm
- Location: canada
- Contact:
theres also this pulse rifle
http://www.fpsbanana.com/skins/67789
i can put it on these animations
http://www.fpsbanana.com/skins/862
and you can end up viewing it in 'jed's half life model viewer' and take screen rips with that?
http://www.wunderboy.org/apps/jhlmv.php
unless of course u have the model viewer for source stuff, that would work
http://www.fpsbanana.com/skins/67789
i can put it on these animations
http://www.fpsbanana.com/skins/862
and you can end up viewing it in 'jed's half life model viewer' and take screen rips with that?
http://www.wunderboy.org/apps/jhlmv.php
unless of course u have the model viewer for source stuff, that would work
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