Customisable "CUBESPAWN"

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BaronOfStuff
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Customisable "CUBESPAWN"

Postby BaronOfStuff » Thu 01 Nov 2007 12:59 pm

Um... pretty much the title.

It's a pretty specific and somewhat limited feature (I also imagine pretty tough to put in), and maybe I'm the only one who wants it ;) , but it'd be pretty cool to be able to pick and choose whatever YOU wanted Romero to conjure up, instead of being hit by an eternity of Pain Elementals (Maybe that's just my luck though :P ).

(First up I'd remove the spawning of Revenants... Yeah, I still hate them)
"Yar!" said the cow, who had been watching from afar...



Followed by "Allow that proverbial shit..."

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andrewj
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Postby andrewj » Thu 01 Nov 2007 1:13 pm

You can already DIY, but it will just be very cumbersome DDF, replacing the CUBESPAWN action with something like this:

JUMP(DEATH:10,80%)
DROPITEM(IMP)
JUMP(DONE)

JUMP(DEATH:13,80%)
DROPITEM(CACODEMON)
JUMP(DONE)

etc...

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BaronOfStuff
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Postby BaronOfStuff » Thu 01 Nov 2007 1:28 pm

"Yar!" said the cow, who had been watching from afar...







Followed by "Allow that proverbial shit..."

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Nick_Perrin
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Postby Nick_Perrin » Thu 01 Nov 2007 4:09 pm


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andrewj
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Postby andrewj » Thu 01 Nov 2007 11:46 pm


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BaronOfStuff
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Postby BaronOfStuff » Fri 02 Nov 2007 12:14 am

"Yar!" said the cow, who had been watching from afar...







Followed by "Allow that proverbial shit..."


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