Pop your head in here if you have problems.
3 posts • Page 1 of 1
Is it currently possible to have different sky textures in different sectors within the same map? I'm currently doing a map where the player has to navigate gateways between several dimensions, and naturally it'll be a lot less convincing if they all have the same sky. I've tried looking in the documentation and it doesn't say anything one way or the other.
The RTS CHANGE_TEX command can alter sky textures (over the whole map), although I'm not sure if it still works.
Who is online
Users browsing this forum: No registered users and 3 guests