Quick question regarding monster attacks

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Chronoteeth
Posts: 84
Joined: Thu 17 May 2007 12:20 am

Quick question regarding monster attacks

Postby Chronoteeth » Sat 20 Mar 2010 9:02 pm

Is there possibly a way that once a monster has started a certain attack, if they get hit or shot, they dont deviate from attacking? Like say I have an enemy that has a rare chance of doing a charging ram. I dont want the player to be able to hurt him or stop him from doing his ram attack.

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Karnizero
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Postby Karnizero » Sat 20 Mar 2010 9:12 pm

You may set the monster with a Painchance of 0%. The monster will not stop attacking or moving even when hit. But it will be not immune to damage.

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Dartmerc
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Postby Dartmerc » Mon 22 Mar 2010 12:44 am


Chronoteeth
Posts: 84
Joined: Thu 17 May 2007 12:20 am

Postby Chronoteeth » Mon 22 Mar 2010 6:43 pm


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Dartmerc
Posts: 570
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Postby Dartmerc » Tue 23 Mar 2010 12:52 am

Have a read of these posts, they should get you up to speed hopefully.

http://edge.sourceforge.net/phpBB2/view ... ness+class

http://edge.sourceforge.net/phpBB2/view ... ness+class

Also have a read of the DDF / RTS Goodies section of this changelist
https://edge.svn.sourceforge.net/svnroo ... gs/131.txt

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Karnizero
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Location: Espa

Postby Karnizero » Tue 23 Mar 2010 11:16 am



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