[last-minute] small feature requests before last release

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Corbin
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[last-minute] small feature requests before last release

Postby Corbin » Sun 19 Dec 2010 7:57 am


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Karnizero
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Re: [last-minute] small feature requests before last release

Postby Karnizero » Sun 19 Dec 2010 3:18 pm


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Karnizero
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Postby Karnizero » Fri 24 Dec 2010 10:59 am


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Corbin
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Postby Corbin » Wed 29 Dec 2010 12:54 am


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Karnizero
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Postby Karnizero » Sun 02 Jan 2011 5:49 pm


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andrewj
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Postby andrewj » Mon 03 Jan 2011 12:20 pm


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Karnizero
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Postby Karnizero » Mon 03 Jan 2011 3:43 pm


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Karnizero
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Postby Karnizero » Thu 06 Jan 2011 3:15 pm

A damn little petition: Skybox textures scaling in DDFLINES using the "SCALE = xxxxx" thing.

I found that using a skybox with hires textures defined onto DDFIMAGES, can't be resized, so the ingame skybox textures doesn't looks good.

zZaRDoZz
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Postby zZaRDoZz » Tue 11 Jan 2011 4:43 am

A most graciously modest and humble request Andrew- please put the fast monsters option under the advanced start menu.

sierraoscar19
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Glass in edge

Postby sierraoscar19 » Fri 14 Jan 2011 3:28 am

Just to add another request, would it be possible for there to be a hardcoded "glass" linetype - ideally with a way of spawning some glass debris when the linetype is triggered?

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Karnizero
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Postby Karnizero » Sun 23 Jan 2011 3:19 pm


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Corbin
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Postby Corbin » Sun 23 Jan 2011 8:24 pm


zZaRDoZz
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Postby zZaRDoZz » Sun 30 Jan 2011 7:45 am

This forum has gotten quiet of late. Let' see what this stirs up.

Andrew, is there a quick way to have heretic splash sprites spawn on a deep water sector...?

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Karnizero
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Postby Karnizero » Sun 30 Jan 2011 3:42 pm


zZaRDoZz
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Postby zZaRDoZz » Sun 30 Jan 2011 11:00 pm


zZaRDoZz
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Postby zZaRDoZz » Wed 09 Mar 2011 4:42 pm

I'm not too sure how small a request this is, let's hope it's as easy as it sounds.

A double click mouse button feature like the one found in risen3d.

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Corbin
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Postby Corbin » Sun 13 Mar 2011 7:39 pm



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