Need a feature for EMUS

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Joppu
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Need a feature for EMUS

Postby Joppu » Sat 19 Apr 2008 1:57 pm

A very useful feature for EMUS would be "Auto hires texture importer"
First you select the PNG textures you want. Then EMUS would rename the to some generic name like "TEXTU001" and upload them to a WAD. Then it would rezise the textures with a user specified number (such as 0.25) and apply doom palette to them. Then EMUS would upload the to wad as normal doom textures. Finally it would create a DDF IMAGES lump with needed info. This way you can see the textures in DoomBuilder and they appear hires in EDGE. This kind of feature would save alot of work.

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Liberation
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Location: England

Postby Liberation » Sat 19 Apr 2008 6:46 pm

I second this, i konw your a busy chap Lobo but this is a good idea :D

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Lobo
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Postby Lobo » Sat 19 Apr 2008 11:17 pm

Well most of that you can already do with a combo of FRT + IDT, though I admit the lo-res part would be handy all right. It could be interesting to add some "auto-generated lo-res texture" stuff to IDT though to help with DB mapping.

I'll note it down for a future date.
, Lonely Meadows TC,
, DoomP.A.L.


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