Andrews been holding out on us! "Eureka!"

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Lobo
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Andrews been holding out on us! "Eureka!"

Postby Lobo » Sun 20 Sep 2009 10:41 am

, Lonely Meadows TC,
, DoomP.A.L.

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Liberation
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Postby Liberation » Sun 20 Sep 2009 2:15 pm


zZaRDoZz
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Postby zZaRDoZz » Sun 20 Sep 2009 3:50 pm


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Lobo
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Postby Lobo » Sun 20 Sep 2009 7:24 pm

, Lonely Meadows TC,

, DoomP.A.L.

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Corbin
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Postby Corbin » Sun 20 Sep 2009 9:56 pm

Huh, it looks like some sort of map editor. Pretty cool!

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andrewj
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Postby andrewj » Mon 21 Sep 2009 12:06 pm

Another one of my pipe dreams :D

Where DoomBuilder (etc) focuses on ZDoom stuff, this map editor would have built-in support for EDGE stuff, like positioning RTS scripts and getting thing definitions directly from your DDF files.

Kinda stalled right now. There is some code and it can view a map, but all editing functions (from the editor it was based on, Yadex) are currently disabled since I was working on adding a proper Undo system.

The code will be removed from EDGE's SVN soon, it now lives in the bzr repository of my Aww Ports project.

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Lysander
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Postby Lysander » Sun 06 Dec 2009 2:23 am

Eureka... let me guess... it stands for... EDGE Utility Regarding Editing Kickass Arenas?

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andrewj
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Postby andrewj » Sun 06 Dec 2009 12:48 pm



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