ANNOUNCE: Test version 1.32a available

Discuss anything EDGE-related that doesn't fall into the categories.

Moderators: andrewj, Corbin, Lobo

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andrewj
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ANNOUNCE: Test version 1.32a available

Postby andrewj » Tue 07 Jul 2009 7:22 am


Nickster
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Postby Nickster » Wed 08 Jul 2009 3:16 pm

fancy new intro, hah :D

I'll give it more a look into it once I get time.

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andrewj
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Postby andrewj » Sun 12 Jul 2009 12:13 pm

No interest eh?

Oh well, good to know what the situation really is. I won't keep beating this dead horse too much longer heh.

Nickster
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Postby Nickster » Sun 12 Jul 2009 12:32 pm

Oh I've been testing it out, trying out then ew crosshairs and fiddling around with the console commands.

Did you drop support for loading DDF's outside of wads? Can't seem to get that working any more.

I think it's quiet around here since theres little people to begin with and theres little to comment about the release.

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Lobo
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Postby Lobo » Sun 12 Jul 2009 2:27 pm

Sorry Andrew, I've got some major personal issues at the moment.
, Lonely Meadows TC,
, DoomP.A.L.

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Liberation
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Postby Liberation » Sun 12 Jul 2009 3:54 pm

I cant seem to find the time atm myself :x

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Corbin
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Postby Corbin » Sun 12 Jul 2009 9:10 pm

I've been busy working on Hypertension so I didn't notice until right now. I'll take a look at it sometime.

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Joppu
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Postby Joppu » Mon 13 Jul 2009 12:40 am

I gave it a go an played a few maps, but I didn't really encounter any problems with the renderer in normal gameplay. The new console is miles ahead the older one that was very bugged. Thanks for fixing the 16-angle sprite rotations too!

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Liberation
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Postby Liberation » Mon 13 Jul 2009 8:05 pm

I like the intro :D , i have also played a few maps and it seems to run good, i be trying to load md3s next.

Obituary messages for good justice!!

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andrewj
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Postby andrewj » Tue 14 Jul 2009 7:16 am

Ok thanks everybody, guess it was just bad timing.

@Lobo: sorry to hear that, I sincerely hope things get better soon mate.

@Nickster: where did you have the DDF, in the same folder as edge32.exe? That no longer works, but he "-ddf" option for specifying the ddf folder should still work, or you could simply replace the ddf files in the "doom_ddf" folder with your own.


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