Search found 338 matches

by Liberation
Thu 11 Mar 2010 6:49 pm
Forum: Bug Reports
Topic: [FIXED] Doors not working
Replies: 5
Views: 4144

[FIXED] Doors not working

Im having alot of trouble getting normal doors to work, if i use linetype 31 then no problems but if i use linetype 1 it dosent open and plays the close sound. However i have found out that if i stand appox 32 units away then it works. EDIT: Ive tryed a few things and have found that if a door is mo...
by Liberation
Fri 05 Mar 2010 5:58 pm
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

by Liberation
Thu 25 Feb 2010 6:02 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96722

by Liberation
Thu 25 Feb 2010 5:57 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96722

by Liberation
Thu 11 Feb 2010 8:16 pm
Forum: Help!
Topic: Multiple projectile explossions & another question
Replies: 3
Views: 1716

I would use the Bounce special and states, if your wanting a grenade effect then just give it a fuse.
by Liberation
Sun 07 Feb 2010 9:46 am
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96722

by Liberation
Sun 07 Feb 2010 9:43 am
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

by Liberation
Sun 07 Feb 2010 9:39 am
Forum: Other Gunk
Topic: What I've been working on
Replies: 3
Views: 3342

by Liberation
Sat 06 Feb 2010 6:54 pm
Forum: Other Gunk
Topic: What I've been working on
Replies: 3
Views: 3342

by Liberation
Sat 06 Feb 2010 6:47 pm
Forum: General Discussion
Topic: Community Wad maps slots, etc.
Replies: 10
Views: 4031

by Liberation
Tue 02 Feb 2010 7:17 pm
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

I'm up for just making a doom wad, like Dartmerc says this way we dont have to worry about new material and the big point i think is that there is not enuf doom wads for edge. I've got a couple of days off this week so i will be starting my level then. Btw i would like to use the doom textures in do...
by Liberation
Mon 01 Feb 2010 6:14 pm
Forum: General Discussion
Topic: Community Wad maps slots, etc.
Replies: 10
Views: 4031

Intresting... but it would make more sense to discuss stuff in the discussion thread :D


I just thought that keeping this thread clear of chit chat would make it a bit easier for people to join/ see who is doing what.
by Liberation
Thu 28 Jan 2010 6:10 pm
Forum: General Discussion
Topic: Community Wad maps slots, etc.
Replies: 10
Views: 4031

Updated
by Liberation
Wed 27 Jan 2010 6:14 pm
Forum: General Discussion
Topic: Community Wad maps slots, etc.
Replies: 10
Views: 4031

Community Wad maps slots, etc.

Right guys heres the map slots, also for people who dont want to map please add you name and what you would like to do, anyone and everyone is welcome and would be a great help :D Community Wad maps slots e1m1- Dartmerc e1m2- Lysander e1m3- liberation e1m4- immortalundead e1m5- e1m6- e1m7- e1m8- e1m...
by Liberation
Wed 27 Jan 2010 6:05 pm
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

A few intresting points, i'll check out you wad abit later Lysander.

ok if we just put up the map slots for 1 episode for now and get them filled then we can see what we are up against.

However i think a theme of some sort would be better than random maps but hey we will see.
by Liberation
Mon 25 Jan 2010 6:10 pm
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

I like the doom bible ideas, but however we need to plan what we are going to do.. c'mon guys!
by Liberation
Sun 24 Jan 2010 9:05 pm
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

I have no problems with you doing the weapons, but what we do with them is still up for discussion.

I would like to use the originals and the doom alpha weapons but with bullet casings and reloads etc,
by Liberation
Sun 24 Jan 2010 8:54 pm
Forum: General Discussion
Topic: Community Wad discussion
Replies: 39
Views: 12686

Community Wad discussion

Before makin a proper thread on the subject I recken we have a few things to decide on... 1. Levels or a hub 2. new monsters, new weapons 3. Rts usage 4. Hud 5. MD2s come to mind so far, also ive started coming up with some rules so to speak. 1. each map is asigned a slot of 100 enteys in things.ddf...
by Liberation
Sun 24 Jan 2010 10:43 am
Forum: Other Gunk
Topic: You know, I realised something..
Replies: 12
Views: 6155

Ok i'll make a thread abit later with rules etc, i think we will just go for 1 episode for now.
by Liberation
Sat 23 Jan 2010 3:06 pm
Forum: Other Gunk
Topic: You know, I realised something..
Replies: 12
Views: 6155

well shall we start a thread with map slots and rules etc?
by Liberation
Sat 23 Jan 2010 10:41 am
Forum: Other Gunk
Topic: You know, I realised something..
Replies: 12
Views: 6155

What would help is more doom maps for edge, i can think of 4 levels (1 being my own).

I was thinking about converting some unreleased levels. If we have a community wad, we should all make 1 or so maps and make a couple of episodes of nice classic doom with some nice edgeness...
by Liberation
Sat 16 Jan 2010 4:01 pm
Forum: Help!
Topic: help with raise/lower weapon
Replies: 9
Views: 3520

Can you post a snippit of his code, im sure if we all looked at it we could work it out.
by Liberation
Sat 28 Nov 2009 12:16 pm
Forum: General Discussion
Topic: Hey, What type of mod would YOU like to see in Edge?
Replies: 9
Views: 3690

Something like oblivion.
by Liberation
Sat 14 Nov 2009 6:25 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96722

by Liberation
Wed 11 Nov 2009 7:18 pm
Forum: Projects for EDGE
Topic: Doomed Again - A high-res sprites mod for Doom (and more...)
Replies: 42
Views: 17467

by Liberation
Mon 09 Nov 2009 6:41 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96722

by Liberation
Sun 08 Nov 2009 9:07 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96722

I didnt think gzdoom was any good for multiplayer....
by Liberation
Wed 04 Nov 2009 5:47 pm
Forum: Projects for EDGE
Topic: Doomed Again - A high-res sprites mod for Doom (and more...)
Replies: 42
Views: 17467

Very intresting, the sprites look great and it will intresting to see how the levels come along with that map editor of yours.
by Liberation
Tue 03 Nov 2009 1:11 pm
Forum: Projects for EDGE
Topic: HYPERTENSION (2010 gameplay teaser, feedback here!)
Replies: 182
Views: 67279

Looking good :D
by Liberation
Mon 02 Nov 2009 5:28 pm
Forum: Projects for EDGE
Topic: AvM- Episode 1
Replies: 25
Views: 12912

No friendlys planned atm, im just getting the maps down and the monsters, weapons working then going to add the (small) story line in.

Also Ive started what i hope will be a very cool intro, with some great music from Khorus.

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