Search found 345 matches

by Lobo
Mon 14 Sep 2009 5:24 pm
Forum: Projects for EDGE
Topic: Old West Project
Replies: 9
Views: 4493

Nice, looks like cell shading.
by Lobo
Mon 14 Sep 2009 8:27 am
Forum: Bug Reports
Topic: [FIXED] RTS menus crash 1.32 B and C
Replies: 4
Views: 2438

[FIXED] RTS menus crash 1.32 B and C

by Lobo
Sun 13 Sep 2009 7:13 pm
Forum: Bug Reports
Topic: [FIXED] 1.32a error loading qdoom
Replies: 7
Views: 3248

I got a few of these errors when I tried my own TCs too.

Apparently now we need to add a dummy state to certain SPAWN type attacks in the DDF entry. Once that's done then it works.
by Lobo
Thu 10 Sep 2009 10:07 pm
Forum: General Discussion
Topic: Test#2 Available
Replies: 15
Views: 4151

by Lobo
Thu 10 Sep 2009 9:50 pm
Forum: Help!
Topic: Two editing/Modding questions
Replies: 12
Views: 2969

What do you want to do with those menus anyway? I mean you're not going to modify the source code and include your own personal options to do stuff not coded in the EDGE engine so I don't understand why you're asking this. If you're looking to simply translate the text to Spanish or something then y...
by Lobo
Thu 10 Sep 2009 9:47 pm
Forum: Help!
Topic: A question and a petition
Replies: 1
Views: 1205

1. PNG and TGA support has been in EDGE for quite a while now, for sprites or textures or flats or whatever you want. You need to read up on EDGEs DDF and RTS docs. You can go here for the most up to date ones: http://firstgen.no-ip.info/ddf_online/index.htm or if you prefer offline I'd suggest grab...
by Lobo
Mon 24 Aug 2009 8:55 pm
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

by Lobo
Sun 12 Jul 2009 2:27 pm
Forum: General Discussion
Topic: ANNOUNCE: Test version 1.32a available
Replies: 9
Views: 3432

Sorry Andrew, I've got some major personal issues at the moment.
by Lobo
Thu 02 Jul 2009 7:26 pm
Forum: Other Gunk
Topic: Stair problem.
Replies: 3
Views: 1966

I'd say to check in DoomBuilder where you're missing textures, then add them. Or it could be open sectors: I've seen this before but don't remember which of these two was the problem. But it's a mapping error.
by Lobo
Thu 25 Jun 2009 7:28 am
Forum: Projects for EDGE
Topic: C.J. 'S Wolf3D-TC
Replies: 24
Views: 14257

by Lobo
Tue 23 Jun 2009 5:27 am
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

Well I had a database error, then got pissed off about other stuff and decided to delete everything and restore from an old backup.

So now it's in limbo a bit till I get around to setting it up again.
by Lobo
Sat 20 Jun 2009 6:13 pm
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

by Lobo
Sat 20 Jun 2009 6:33 am
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96630

I'm afraid I'm your typical geek who does all his web designing with a text editor, though I do use Kompozer (or even Frontpage) if I need to do weird table layouts or Image maps. What's wrong with Kompozer? Maybe you should try to simplify the design if you're finding that you're running into compa...
by Lobo
Thu 18 Jun 2009 7:33 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 96630

Go ahead and alienate 65% of your potential user base. If your site looks wrong depending on what browser is being used then the problem is your site, not the browser. It used to piss me off when sites wouldn't let you navigate because you weren't using IE, but now I see that FireFox is going the sa...
by Lobo
Mon 15 Jun 2009 10:07 pm
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

So, the initial public release is available on my ! (downloads section)

Hope you all find it useful, and I'm looking forward to hearing any feedback.



@Liberation, you might want to grab this version too, since it's slightly newer than what you've got.
by Lobo
Mon 15 Jun 2009 6:42 pm
Forum: General Discussion
Topic: Scripting in EDGE
Replies: 12
Views: 3904

Sort like what Liberation said, but I'm thinking of seeing through the eyes of any THING, not just a camera. Would it be possible to render the world from the POV of an arbitrary thing(obviously a THING which has some kind of TID assigned to it)? Man, that would open up some sweet possibilities for ...
by Lobo
Sun 14 Jun 2009 7:44 pm
Forum: General Discussion
Topic: Scripting in EDGE
Replies: 12
Views: 3904

Go for it! I'd rather have to learn everything from scratch than have to keep hitting the brick wall which the current limited RTS represents. If it's a bit of an uphill struggle at first, but is powerful enough to be able to do whatever we want, then I'm all for it, even if it looks like C++ :D Jus...
by Lobo
Sat 13 Jun 2009 11:02 pm
Forum: Help!
Topic: Next version of EDGE [timeframe]?
Replies: 15
Views: 3485

In that case, speedwise it might be playable, but you're still gonna have memory issues with any kind of recent EDGE mod. It's only got 64 MB of RAM (which of course will be even less taking into account OS overhead). Even most ZDoom wads on the GP2X(also 64MB) simply crash out due to the lack of me...
by Lobo
Thu 11 Jun 2009 5:41 pm
Forum: Help!
Topic: Next version of EDGE [timeframe]?
Replies: 15
Views: 3485

... and we're just getting started with a 1.31 port to GP2X... ... I'm not so worried about the GP2X because it's a modernish platform and can handle this stuff without much effort... I don't want to rain on your parade, but as someone who has followed the gp2x scene for years now, owns the device,...
by Lobo
Tue 09 Jun 2009 5:38 pm
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

Well, as soon as I get home I'll upload a beta someplace (right now I'm "on the road" with work stuff for a couple of days). The two most obvious bugs (which I don't want to hear about :D) are: 1. texture transparency is not supported. Sorry folks, for mapping I think the way it is is good...
by Lobo
Thu 04 Jun 2009 6:20 pm
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

Well, after a solid 5 hours coding I've got it more or less working, though I'm sure it's buggy as hell! (another good reason to make it a standalone app :D ). It's a bit slow, but I guess even if it takes half an hour it's better than doing it by hand :wink: It imports into the wad 2 versions of yo...
by Lobo
Thu 04 Jun 2009 1:11 pm
Forum: Projects for EDGE
Topic: LoRes Wad Creator Tool: Released!
Replies: 16
Views: 8334

LoRes Wad Creator Tool: Released!

[Split from the main EMUS thread] Guess what: I'm in the exact same hotel as last time, on the same day of the week, at the same time, and with the same few hours of precious coding time on my hands! I've decided to go with Joppus request and do the Auto HiRes texture tool, though I think I'll make...
by Lobo
Thu 28 May 2009 3:43 pm
Forum: Projects for EDGE
Topic: EMUS 2.0 To Do list
Replies: 46
Views: 14724

So, after a very long hiatus, I finally got sent off with work to the arse end of nowhere and, due to an unforseen event, found myself with a few hours of free time on my hands. I finally got stuck into coding what was left to do for WET (Wad Editing tool) and got almost everything done! It's still ...
by Lobo
Thu 28 May 2009 3:31 pm
Forum: Feature Suggestions
Topic: Gamepad controller
Replies: 12
Views: 3536

I finally got around to trying out one of these "profiler" apps and was pleasantly surprised! Very configurable and pretty easy to use: got it all set up for EDGE in about 20 minutes, with dual analog sticks being used and everything! I eventually settled for xpadder gamepad profiler, whic...
by Lobo
Thu 28 May 2009 3:22 pm
Forum: Help!
Topic: Models..
Replies: 9
Views: 2538

Make the model public so I can rob it! :wink:

Just kidding :D
by Lobo
Sat 23 May 2009 7:49 am
Forum: Help!
Topic: Maths on RTS?
Replies: 5
Views: 2192

It's not possible to do what you want.

The only place you can do some kind of mathematical operations is with the LUA stuff.
by Lobo
Fri 15 May 2009 6:38 pm
Forum: Other Gunk
Topic: Selling a collection...
Replies: 5
Views: 2180

by Lobo
Tue 05 May 2009 8:07 pm
Forum: Other Gunk
Topic: Interesting Linux Port? Kinda? Some ideas....
Replies: 6
Views: 1963

Thanks for the idea's Lobo. I wonder if the method's you mentioned will work with Zdoom? Of course they will: they're valid ideas for any port, as long as you can modify the source code of said port as discussed. Might want to check whether you'll be obliged by license to release your modified sour...
by Lobo
Tue 05 May 2009 6:40 pm
Forum: Other Gunk
Topic: Interesting Linux Port? Kinda? Some ideas....
Replies: 6
Views: 1963

If you like I can suggest to you what I suggested to Corbin a few years back, when he also wanted to "protect" *ahem* his *ahem* material. You can do something really quick and dirty that will stop 99% of people in their tracks: 1. change your wad extension be something else (say .wwd). Wi...
by Lobo
Mon 04 May 2009 7:04 pm
Forum: Feature Suggestions
Topic: Swinging doors?
Replies: 16
Views: 3616


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