Search found 174 matches

by Joppu
Mon 19 Nov 2007 2:13 pm
Forum: General Discussion
Topic: Alpha #1 available
Replies: 37
Views: 5878

Well I made a custom model, but it hovers over the ground. Any idea why? In milkshape i placed it in the zero point of all the axis.

(model by Tomppa)
by Joppu
Sun 18 Nov 2007 11:18 am
Forum: General Discussion
Topic: Alpha #1 available
Replies: 37
Views: 5878

Heh, I'm first to download it :D Notes: -map30 cast if fucked up (at least in 3d model demo) http://img81.imageshack.us/img81/2139/01sf7.jpg -new dynamic lights are cool, but a bit too bright http://img81.imageshack.us/img81/722/02ck6.jpg http://img151.imageshack.us/img151/2584/03st5.jpg -new 3d mod...
by Joppu
Sat 17 Nov 2007 12:06 pm
Forum: General Discussion
Topic: Alpha cometh
Replies: 22
Views: 5822

Well dudes, tomorrow I shall build the WIN32 executable for the Alpha test, plus I also gotta make a new EDGE.WAD. Hopefully it will be done by tomorrow night. In the meantime, you can read the ChangeLog here: https://edge.svn.sourceforge.net/svnroot/edge/trunk/edge/docs/changelogs/131.txt Yes! Tha...
by Joppu
Thu 15 Nov 2007 2:35 pm
Forum: Feature Suggestions
Topic: railings
Replies: 10
Views: 2729

by Joppu
Fri 09 Nov 2007 3:54 pm
Forum: General Discussion
Topic: Alpha cometh
Replies: 22
Views: 5822

by Joppu
Wed 07 Nov 2007 7:25 am
Forum: Bug Reports
Topic: graphic error/annoyance
Replies: 11
Views: 2698

It only cuts, if the there is no cyan "border" between the sprite and the border of the image. you can see this better if you turn smoothing on
by Joppu
Thu 01 Nov 2007 2:36 pm
Forum: Feature Suggestions
Topic: Remove Hardcoded "BOSSBRAIN" death = victory
Replies: 2
Views: 1329

by Joppu
Wed 17 Oct 2007 9:54 am
Forum: Projects for EDGE
Topic: RTS Layout Tool
Replies: 15
Views: 4770

Any updates? I'm sorry to ask, but when there will be a Beta Release?
by Joppu
Wed 17 Oct 2007 8:29 am
Forum: Other Gunk
Topic: Linux Sucks
Replies: 24
Views: 5235

Vista: Open the f*cking "Program Files" or "C:\Windows" A windows pops up "ALERT ALERT YOUR COMPUTER IS UNDER HACKER ATTACK click OK to continue" Huh, I finally found a way to disable UAC (User Account Control). Also, the new DEFRAG: http://www.thegline.com/windows/Wind...
by Joppu
Tue 16 Oct 2007 2:41 pm
Forum: Other Gunk
Topic: Linux Sucks
Replies: 24
Views: 5235

Windows Vista SUCKS TOO! :(
by Joppu
Fri 12 Oct 2007 6:06 am
Forum: Feature Suggestions
Topic: Text Positions (and more)
Replies: 34
Views: 6582

by Joppu
Fri 12 Oct 2007 6:01 am
Forum: General Discussion
Topic: Revised plans
Replies: 22
Views: 3551

Based on what Dartmerc and Ajapted have said about LUA, I think a LUA-based menu screen would be great to complement the HUD. It doesn't require restoring into savegames and would allow people to REALLY change the feel of their mods. Would you mind giving an example? When I think about it, I can't ...
by Joppu
Wed 10 Oct 2007 6:59 am
Forum: General Discussion
Topic: Revised plans
Replies: 22
Views: 3551

...if Lua takes over DDF at some point... ...Heh even DDF could be replaced with LUA tables, but I guess if I went that far then EDGE wouldn't be EDGE anymore, perhaps the birth of EDGE 2.0?... You gotta be kidding me! DDF CANNOT be replaced with LUA. DDF is the heart and soul of EDGE, you can't ta...
by Joppu
Sun 07 Oct 2007 5:49 pm
Forum: General Discussion
Topic: Revised plans
Replies: 22
Views: 3551

by Joppu
Sun 07 Oct 2007 9:10 am
Forum: General Discussion
Topic: Revised plans
Replies: 22
Views: 3551

by Joppu
Mon 01 Oct 2007 8:28 am
Forum: Bug Reports
Topic: [FIXED] Still no sound under vista...
Replies: 15
Views: 4083

by Joppu
Fri 21 Sep 2007 2:22 pm
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

(that's odd, I replied to this before, so wtf did it go? :shock:) A quick question related to MD2 models, would it be possible to make rectangular "physics" to models. I mean like you could make boxes more easier and the player could jump on it. In the (far off) future I might implement a...
by Joppu
Thu 20 Sep 2007 1:54 pm
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

by Joppu
Fri 14 Sep 2007 6:34 pm
Forum: General Discussion
Topic: EDGE Editing Guide
Replies: 2
Views: 1067

NTEXTURE lump? what's that?
by Joppu
Fri 14 Sep 2007 6:26 am
Forum: Feature Suggestions
Topic: Text Positions (and more)
Replies: 34
Views: 6582

I think that for the cut scene support only need option to replace player's view with camera object's view and make player notargeted and freeze player. When combined with camera RTS movements and tips and sounds it would be great for ingame cut scenes like in ZDoom wads. :D
by Joppu
Wed 12 Sep 2007 2:09 pm
Forum: Projects for EDGE
Topic: C.M.L - Custom Mod Launcher
Replies: 8
Views: 3120

Hey don't make fun of tomppa, I tried his program and i seemed to be a very good tool for mod developers.
by Joppu
Sat 08 Sep 2007 11:23 am
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

Really? Sounds good! :) Can you tell more about it or is it a secret? :wink:
by Joppu
Sat 01 Sep 2007 9:19 am
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

by Joppu
Sat 01 Sep 2007 8:47 am
Forum: Projects for EDGE
Topic: [Discontinued] Fusion Episodes - Unleashed: Episode 1
Replies: 27
Views: 9013

Re: Fusion Episodes - Unleashed: Episode 1

*Want to take a car? Fly a helicopter? Operate a crane to take out some enemies? Go ahead! Our new VSS will ensure you have the most freedom while operating vehicles. Uhm... what does that mean? :? EDIT And also, do you wait till 3d models will implemented into EDGE and will you use them? Btw, I'm ...
by Joppu
Fri 31 Aug 2007 12:33 pm
Forum: Other Gunk
Topic: Back form spain!!
Replies: 3
Views: 1558

by Joppu
Sat 25 Aug 2007 1:09 pm
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

by Joppu
Sun 12 Aug 2007 8:35 am
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

by Joppu
Sat 11 Aug 2007 12:59 pm
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7811

I don't pesonally think that 3d enemies are needed becouse they are much much better for just unanimated objects such as pickups and scenery.
by Joppu
Sun 05 Aug 2007 1:49 pm
Forum: Bug Reports
Topic: [FIXED] Still no sound under vista...
Replies: 15
Views: 4083

Yeah that was it.
by Joppu
Sat 04 Aug 2007 3:47 pm
Forum: Bug Reports
Topic: [FIXED] Still no sound under vista...
Replies: 15
Views: 4083

[FIXED] Still no sound under vista...

Yes, I know that you changed the sound code, but still no sound. Running compatiblity mode doesn't help at all! So, is this going to be fixed soon? :(

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