Search found 34 matches

by JEFZGunz
Tue 22 Jul 2008 10:38 pm
Forum: General Discussion
Topic: 2 Errors that are pretty weird
Replies: 6
Views: 2497

Well, i dig a little messing around with doom and EDGE, i replaced the Zombiemans and the Shotgun Guys for a couple of my own MD2s, played on Nightmare Difficulty, and using 'Iddqd" and "Idkfa" i managed to see how much EDGE could render, appearently, it rendered around 22 MD2s all at...
by JEFZGunz
Mon 21 Jul 2008 5:02 pm
Forum: General Discussion
Topic: 2 Errors that are pretty weird
Replies: 6
Views: 2497

by JEFZGunz
Mon 21 Jul 2008 12:40 pm
Forum: General Discussion
Topic: 2 Errors that are pretty weird
Replies: 6
Views: 2497

2 Errors that are pretty weird

alright, sorry for always being the guy with the errors, but Error No1.: Weird rendering of HL Models (Already passed it from MDL to MD2) somehow the model is rendered as a freakishly large, badly skinned killer. EDGE Rendering: http://www.speedyshare.com/546339980.html Correct Rendering: http://www...
by JEFZGunz
Tue 08 Jul 2008 12:21 pm
Forum: General Discussion
Topic: Re: New states code
Replies: 2
Views: 1962

by JEFZGunz
Tue 20 May 2008 12:59 am
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

Alright i think i narrowed down the problem, it's the way EDGE reads large numbers of MD2s, i'm pretty sure that it's that
Has anyone tried to do the same thing or add the same amount of weapons?

EDIT:
I think i know what it is, could this be caused by the QC file? or by the absence of it?
by JEFZGunz
Sun 18 May 2008 12:37 pm
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

How do i upload my .wad?

cause this is a problem, a big one, cause i only added like a fifth of all of the MD2s that i have
by JEFZGunz
Sat 17 May 2008 10:28 pm
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

by JEFZGunz
Sat 17 May 2008 3:52 pm
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

Actually, it's pretty random, i add a new, for example the knife, and the shotguns dissappear, here's the WEAPDDF: [KNIFE]//working // MODEL_SKIN=1; MODEL_ASPECT=1.5; MODEL_FORWARD=10.0; MODEL_BIAS=-5.0; MODEL_SIDE=0.0; AMMOTYPE=NOAMMO; AUTOMATIC=FALSE; FREE=TRUE; BINDKEY=1; PRIORITY=1; ATTACK=PLAYE...
by JEFZGunz
Sat 17 May 2008 2:13 pm
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

No, it didn't work, it still doesn't read like 4-5 weapons, what could this problem be, is it the ddf or the version? I only have 29 defined weapons, most are 3D in MD2. Also, goldeneye doom stored their levels like ge64levs and their ddf's weapons, etc in ge64ddf. And their weapons where in 2D spri...
by JEFZGunz
Sat 17 May 2008 1:19 am
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

Wait then where do i put all of my models and my info?
in the Doom.wad? or can i change the execute command?
by JEFZGunz
Fri 16 May 2008 9:00 pm
Forum: General Discussion
Topic: Error: The weapons aren't being read very well
Replies: 15
Views: 3144

Error: The weapons aren't being read very well

Alright, my error is basically this, since i've been using MD2's i've noticed an error, that basicallys each time I add a new weapon, another one dissapears, and the debug.txt doesn't show any errors, although i've eliminated certain sprites, it still doesn't solve the problem. I don't know what to ...
by JEFZGunz
Wed 23 Apr 2008 7:13 pm
Forum: Help!
Topic: Converting MDL to MD2?
Replies: 30
Views: 11984

by JEFZGunz
Tue 22 Apr 2008 6:26 pm
Forum: General Discussion
Topic: EDGE 1.31 Test#2
Replies: 50
Views: 8775

Wait one question, did you really add custom HUDs? And Slopes? Is this going to be an official release or something?
by JEFZGunz
Mon 21 Apr 2008 11:36 pm
Forum: Help!
Topic: Converting MDL to MD2?
Replies: 30
Views: 11984

by JEFZGunz
Sun 20 Apr 2008 11:26 pm
Forum: Help!
Topic: Converting MDL to MD2?
Replies: 30
Views: 11984

Yeah don't worry, Relax, I'm using the Half-Life Model Viewer to turn my models into sprites, so, no rush
by JEFZGunz
Sun 20 Apr 2008 1:42 pm
Forum: Help!
Topic: Converting MDL to MD2?
Replies: 30
Views: 11984

Alright, i got my MilkShape, now i need help, i import "Serious Sam .mdl" and it sees but doesn't open my models, what do i do?
by JEFZGunz
Sun 20 Apr 2008 2:15 am
Forum: Help!
Topic: Converting MDL to MD2?
Replies: 30
Views: 11984

You mean this milkshape:
http://chumbalum.swissquake.ch/ms3d/index.html

if it is then i'm really lucky
by JEFZGunz
Sat 19 Apr 2008 2:07 pm
Forum: Help!
Topic: Converting MDL to MD2?
Replies: 30
Views: 11984

Hey i got a handful of .mdl half-life models that i need to transform into .md2, anyone know of a way to get my .mdl to .md2, even if it's not directly but indirectly to .md2
by JEFZGunz
Thu 03 Apr 2008 5:38 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

by JEFZGunz
Thu 03 Apr 2008 1:45 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

Alright now that i've added a considerable amount of weapons i need help again, how do i add my own custom ammunition? you know like instead of bullets, 9mm, and how do i fill the other Ammo spaces, such as ammo 16, ammo 15, etc, etc... I already tried doing it by modifying the things.ddf in the par...
by JEFZGunz
Tue 01 Apr 2008 7:21 pm
Forum: Feature Suggestions
Topic: Vehicles
Replies: 37
Views: 10031

The only problems i've seen with adding vehicles in EDGE are: 1.Views would have to be forced (no looking up or down, or even left or right for that matter) 2.Controls would have to be altered so they fit the vehicle 3.it would be far better to have them in .MD2 or else 2D sprites are going to be ha...
by JEFZGunz
Tue 01 Apr 2008 7:07 pm
Forum: General Discussion
Topic: EDGE Community TC
Replies: 38
Views: 9243

by JEFZGunz
Tue 01 Apr 2008 6:57 pm
Forum: General Discussion
Topic: Future of EDGE
Replies: 10
Views: 2210

You guys have done an enormous task, EDGE is an easy, out of the ordinary Doom Engine, it's got everything a TC developer needs... And for that we salute you. (Or at least I do) And you're right ajapted, people get tired, i think that after EDGE 1.32 you should take a long vacation. And later come b...
by JEFZGunz
Wed 12 Mar 2008 7:52 pm
Forum: Feature Suggestions
Topic: Post your wishlist here!
Replies: 61
Views: 14970

My wishlist, imagine EDGE with all this:

MDL and 3ds support
Cars (Not like the tank from the Goldeneye Doom 2 TC)
Slopes :lol:
Support for MP3 and AAC (although OGG works just as well)
3D things (Like the gun and the things from the MD2 Demo WAD)
by JEFZGunz
Wed 12 Mar 2008 6:33 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

How do i do this thing for the alpha transparent thing cause all i got is paint
by JEFZGunz
Mon 10 Mar 2008 10:50 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

SUCCESS!!! Thanks Lobo, man, thank you, all i need to do now is bring it down to size, because now i got freakishly large sprites sprites, but i got 'em, as soon as i can fit 'em all in i'm going to post the mod, i know how to bring them down to size, but how do i get a normal .png to appear transpa...
by JEFZGunz
Mon 10 Mar 2008 8:09 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

Alright, now i've fixed everything and the "debug".txt doesn't mention any errors, it says it loaded my sprites and everything, now i even made a drop view and it still doesn't work, neither the gun or the sprites appear, oh there's one thing i got to ask, what happens if i don't add a Cya...
by JEFZGunz
Sat 08 Mar 2008 1:58 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

I already downloaded the ddf's since december, i practically studied it, anyway there's still something wrong i did, i'm going to review the whole ddf's then do what you said, Drag n' Drop, i had appearently missed a couple of ; here and there, also how do i simply open the ddf's, i've been using XW...
by JEFZGunz
Fri 07 Mar 2008 7:33 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

No i'm pretty new with EDGE, so you're saying that i should replace the existing pistol from doom? And how do i make it appear in the level like on the ground? Look i did this, since i don't have the sprites inside the wad, i used the edge DDFIMAG and put this in the last line [gfx:GL17] IMAGE_DATA=...
by JEFZGunz
Thu 06 Mar 2008 11:02 pm
Forum: General Discussion
Topic: Need Critical help with adding weapons
Replies: 29
Views: 4608

Need Critical help with adding weapons

Alright, i need a lot of help with the weapon adding thing, i've already written the thing in the edge.wad, here's a copy [GLOCK17] AMMOTYPE=BULLETS; AMMOPERSHOT=1; AUTOMATIC=FALSE; BINDKEY=6; PRIORITY=6; FREE=TRUE; ATTACK=PLAYER_GLOCK; STATES(UP)=GL17:A:1:NORMAL:RAISE; STATES(DOWN)=GL17:A:1:NORMAL:...

Go to advanced search