Search found 217 matches

by BaronOfStuff
Wed 18 Nov 2009 9:54 pm
Forum: Projects for EDGE
Topic: Doomed Again - A high-res sprites mod for Doom (and more...)
Replies: 42
Views: 17658

Holy. Shit.

Do *NOT* rush this one!
by BaronOfStuff
Sat 14 Nov 2009 5:28 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 98202

It certainly does support 'em. Just not in PvP modes. I wonder if I can "fix" that. :) Whats the reason for it not being supported in PvP? Because there are still a number of software renderer luddites who absolutely refuse to use the OpenGL renderer, even on a temporary basis*; for whate...
by BaronOfStuff
Wed 11 Nov 2009 5:37 pm
Forum: Projects for EDGE
Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
Replies: 237
Views: 98202

by BaronOfStuff
Mon 06 Jul 2009 5:20 pm
Forum: Other Gunk
Topic: Stair problem.
Replies: 3
Views: 1987

by BaronOfStuff
Mon 15 Jun 2009 10:17 am
Forum: General Discussion
Topic: Scripting in EDGE
Replies: 12
Views: 3961

by BaronOfStuff
Thu 23 Apr 2009 7:34 pm
Forum: Other Gunk
Topic: Best TBS game ever?
Replies: 21
Views: 6853

Never enjoyed TBS, so I can't really say! D:
by BaronOfStuff
Thu 23 Apr 2009 7:33 pm
Forum: Other Gunk
Topic: Heretic Vrs. Hexen
Replies: 3
Views: 1610

Heretic >>>> HeXen, IMO. HeXen is fun, but as you say, the constant use of melee attacks just becomes dull after a while, and the constant backtracking etc leads me to turn the game off within 20 minutes of starting it. Heretic on the other hand, is pretty much what you say it is; Doom with a fantas...
by BaronOfStuff
Thu 02 Apr 2009 3:37 pm
Forum: Help!
Topic: Damagetype and invul enemies
Replies: 4
Views: 1832

There is, I'll post an example once I get a moment. Unless someone beats me to it of course :P
by BaronOfStuff
Sat 14 Mar 2009 9:06 pm
Forum: General Discussion
Topic: Most Anticipated mod of 2009?
Replies: 20
Views: 5622

by BaronOfStuff
Sat 14 Mar 2009 9:01 pm
Forum: Help!
Topic: Some mapping/modding questions
Replies: 24
Views: 5415

Why not just build an enclosed bridge in that case? Because i put a couple of MD2 models representing a railing, and it's suposed the bullets can pass through the railing, but the player is not allowed to acces that part of the level just by jumping out from the bridge. Build the railings using 3D ...
by BaronOfStuff
Sat 14 Mar 2009 10:58 am
Forum: Help!
Topic: Some mapping/modding questions
Replies: 24
Views: 5415

by BaronOfStuff
Wed 04 Mar 2009 3:39 am
Forum: Projects for EDGE
Topic: DooM: Back in Action beta#2 [WIP] (beta release available)
Replies: 24
Views: 9831

by BaronOfStuff
Tue 03 Mar 2009 11:59 pm
Forum: General Discussion
Topic: 7
Replies: 13
Views: 3784

It starts up in 32-bit.

http://www.speedyshare.com/327130564.html

Default config with that changed to 16-bit, if you need it! XD
by BaronOfStuff
Sun 08 Feb 2009 1:22 am
Forum: Projects for EDGE
Topic: Zdoom to Edge monster conversion project (ZEMCP)
Replies: 1
Views: 1916

by BaronOfStuff
Sun 08 Feb 2009 12:59 am
Forum: Help!
Topic: EDGE doesn't like screen recorders. .
Replies: 9
Views: 2901

by BaronOfStuff
Sat 07 Feb 2009 10:29 pm
Forum: Projects for EDGE
Topic: DooM: Back in Action beta#2 [WIP] (beta release available)
Replies: 24
Views: 9831

things i cant do are to make dynamic reload; not doable in edge at the time (ie, breaking the shotgun reload animation, reloading one shell instead of two in the db) also, i will not be working on monsters anymore until im done; as a suggestion to anyone who would be willing, can some people start ...
by BaronOfStuff
Thu 05 Feb 2009 9:13 pm
Forum: Bug Reports
Topic: [FIXED] Saving takes forever
Replies: 14
Views: 4722

by BaronOfStuff
Thu 05 Feb 2009 9:11 pm
Forum: Help!
Topic: EDGE doesn't like screen recorders. .
Replies: 9
Views: 2901

Shit, if I told you how I made that you'd laugh at me. :oops: Ahhh.. what the hell... get ready for a laugh: I used EDGEs automatic screenshot commands to take a shitload of bmps while I was playing (and I mean hundreds of .bmp), then I used some ancient program that accepts a load of bmps and make...
by BaronOfStuff
Mon 02 Feb 2009 9:11 pm
Forum: Help!
Topic: EDGE doesn't like screen recorders. .
Replies: 9
Views: 2901

FRAPS has always worked for me :/
by BaronOfStuff
Mon 02 Feb 2009 9:06 pm
Forum: Other Gunk
Topic: What is a typical day in the life of..... YOU!
Replies: 4
Views: 2009

Wake up, eat, watch TV, eat some more... *STUFF* (this is almost entirely random and can take any amount of time; it might be work, it might be nothing. But it's usually some form of work) ...eat, have a beer or 10, screw around on the PC, sleep. Yeah. That just about sums my average weekday up.
by BaronOfStuff
Mon 15 Dec 2008 11:41 pm
Forum: Projects for EDGE
Topic: Bloodmod 2: BLOOD EDITION
Replies: 11
Views: 5785

by BaronOfStuff
Mon 15 Dec 2008 10:57 pm
Forum: Projects for EDGE
Topic: Bloodmod 2: BLOOD EDITION
Replies: 11
Views: 5785

by BaronOfStuff
Mon 15 Dec 2008 7:32 pm
Forum: Projects for EDGE
Topic: Bloodmod 2: BLOOD EDITION
Replies: 11
Views: 5785

I really like it. :D But as mentioned before, bloodspats on walls, door and ceilings are essential. Also, when gibbing monsters, there's no blood, same goes for plasma-weapons. This is kinda stupid. Plasma weapons have never drawn blood though. As for wall splats, that's all to do with decals, and ...
by BaronOfStuff
Sun 14 Dec 2008 3:52 pm
Forum: Projects for EDGE
Topic: DooM: Back in Action beta#2 [WIP] (beta release available)
Replies: 24
Views: 9831

Re: DooM: Back in Action beta#2 [WIP] (beta release availabl

http://i33.tinypic.com/p232q.jpg The MP5 isn't a rifle! XD Right, now that I've got nitpicking out of the way, I can say this is far better than the previous release. As far as problems/bugs go, the ones I found during play have already been pointed out, so kudos on not having too many. I'll comb t...
by BaronOfStuff
Wed 03 Dec 2008 5:23 pm
Forum: Projects for EDGE
Topic: HYPERTENSION (2010 gameplay teaser, feedback here!)
Replies: 182
Views: 68755

I never liked that sawed-off as a sprite, in fact I hated it, but for some reason it really does look good as a model.

Props on getting the model to look so accurate btw :)
by BaronOfStuff
Mon 01 Dec 2008 3:55 pm
Forum: Other Gunk
Topic: Dreamcasts?
Replies: 10
Views: 2935

Re: Dreamcasts?

I need to know how many people here own a Dreamcast, or would own one to help me playtest . Turns out I know somebody who may well just end up giving his DC away (after many, MANY years of saying the exact opposite - looks like his 360 has suddenly warped his mind). Guess that means you can count m...
by BaronOfStuff
Sat 29 Nov 2008 11:55 am
Forum: General Discussion
Topic: Mipmapping or Not?
Replies: 2
Views: 1572

by BaronOfStuff
Wed 19 Nov 2008 11:51 pm
Forum: Feature Suggestions
Topic: Post your wishlist here!
Replies: 61
Views: 15163

Ah, come on Lobo, use your eyes man! That's not a camera flash, it's... it's... IT'S A HI-RES PLASMA BOLT! Yeah! Look, it's even fired to the left of the weapon sprite! :P

I can't cover your lousy photography with many of these lame excuses Corbin! Turn the flash off!
by BaronOfStuff
Wed 19 Nov 2008 7:29 pm
Forum: General Discussion
Topic: Don's challenge; where can i download it?
Replies: 7
Views: 2714

by BaronOfStuff
Thu 13 Nov 2008 6:01 pm
Forum: General Discussion
Topic: Don's challenge; where can i download it?
Replies: 7
Views: 2714

I second that. I spent ages looking for it myself, and eventually just gave up.

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