Search found 28 matches

by scen
Tue 17 Jun 2008 9:50 pm
Forum: General Discussion
Topic: Gentoo Linux ebuild for EDGE available
Replies: 13
Views: 5524

by scen
Thu 31 Jan 2008 11:56 pm
Forum: General Discussion
Topic: 1.31 Beta #2
Replies: 36
Views: 6816

Yeah! Great work Andrew 8)

I'll try it ASAP and give you some feedback (if needed ;-) )!

Thanks! 8)
by scen
Tue 27 Nov 2007 5:32 pm
Forum: Help!
Topic: How to create edge.wad from scratch?
Replies: 3
Views: 1823

Ok, i got deutex 8)

Now: which IWAD(s) is (are) required to build the final EDGE.WAD?

doom.wad? doom2.wad? Or both of them?
by scen
Mon 19 Nov 2007 11:44 pm
Forum: General Discussion
Topic: Alpha #1 available
Replies: 37
Views: 5787

Re: Alpha #1 available

The EDGE 1.31-Alpha#1 test package is now available. It is under the "Test Builds" section on the SourceForge download page. Great work, Andrew :twisted: I haven't seen a tarball with 1.31_alpha1 source code, so i have written a Gentoo ebuild to install EDGE directly from SVN repository I...
by scen
Mon 19 Nov 2007 11:39 pm
Forum: General Discussion
Topic: Gentoo Linux ebuild for EDGE available
Replies: 13
Views: 5524

[UPDATE]

I've splitted the installation of WAD data file in ebuild, and i also added 8)

Enjoy them :wink:
by scen
Sat 27 Oct 2007 4:49 pm
Forum: Bug Reports
Topic: [SOLVED] quite strange graphic error: graphic inverted?
Replies: 8
Views: 2505

by scen
Thu 18 Oct 2007 8:05 pm
Forum: General Discussion
Topic: To Andrew Apted/ajapted
Replies: 8
Views: 1860

by scen
Tue 16 Oct 2007 7:51 am
Forum: Help!
Topic: [SVN-Windows] compile error on src/n_bcast.cc
Replies: 2
Views: 1372

Re: [SVN-Windows] compile error on src/n_bcast.cc

After the several "Linux sucks" posts (LOL :D ), i'm trying to accomplish an adventurous (for me) building session for Windows 8) Sorry, but you picked a bad time to try it. There is a lot of new code which I haven't tried to compile for Windows yet. Especially the new networking code (wh...
by scen
Mon 15 Oct 2007 11:08 pm
Forum: Other Gunk
Topic: Linux Sucks
Replies: 24
Views: 5161

by scen
Mon 15 Oct 2007 10:16 pm
Forum: Other Gunk
Topic: Linux Sucks
Replies: 24
Views: 5161

by scen
Mon 15 Oct 2007 9:27 pm
Forum: Help!
Topic: [SVN-Windows] compile error on src/n_bcast.cc
Replies: 2
Views: 1372

[SVN-Windows] compile error on src/n_bcast.cc

After the several "Linux sucks" posts (LOL :D ), i'm trying to accomplish an adventurous (for me) building session for Windows 8) I'm following two path: ⋅ On Linux, using a cross-compiler (mingw32), running scons cross=true ⋅ On Windows, through MinGW&C In both cas...
by scen
Mon 15 Oct 2007 9:18 pm
Forum: Other Gunk
Topic: Linux Sucks
Replies: 24
Views: 5161

Sorry scen, you're right: I should know better since I started it. :D I've split it off from the main bug report thread, into it's own one here. Thanks Lobo, right choice 8) Ok, now it's my turn: WINDOWS SUCKSSS :twisted: :twisted: :twisted: :wink: Apart from these funny flames, i want to say that ...
by scen
Mon 15 Oct 2007 6:48 am
Forum: Other Gunk
Topic: Linux Sucks
Replies: 24
Views: 5161

by scen
Wed 10 Oct 2007 8:52 pm
Forum: Bug Reports
Topic: [SOLVED] quite strange graphic error: graphic inverted?
Replies: 8
Views: 2505

Perhaps the IWAD he's using is corrupted? Probably not. Edge 1.29 works fine, i've tried on several computer, and i play Doom1,2 fine with other Doom Source ports. All of this using the same IWADs. About a possible videocard issue, i've tested it on: ⋅ nVidia Geforce 6800 (with OpenGL pro...
by scen
Wed 10 Oct 2007 8:21 am
Forum: Bug Reports
Topic: [SOLVED] quite strange graphic error: graphic inverted?
Replies: 8
Views: 2505

It works OK for me. So I suggest: 1) make sure your SVN copy is completely up-to-date. Upsidedown images were happening a while ago, but have been fixed. 2) make sure you build from scratch: scons -c Thanks for these suggestions! But... they don't work :( I've decided to remove entirely the "e...
by scen
Tue 09 Oct 2007 6:23 pm
Forum: Bug Reports
Topic: [SOLVED] quite strange graphic error: graphic inverted?
Replies: 8
Views: 2505

[SOLVED] quite strange graphic error: graphic inverted?

Hi, i'm trying to play with EDGE on Linux, compiled from SVN sources. Like suggested by ajapted , i've ran it with the following command (from svn sources dir): $ ./gledge32 -ddf data/doom -iwad /usr/share/games/doom-data/doom2.wad But the in-game graphics seems to be displayed totally inverted! :sh...
by scen
Tue 04 Sep 2007 2:53 pm
Forum: General Discussion
Topic: MD2 models
Replies: 47
Views: 7713

There's also 8)
by scen
Tue 28 Aug 2007 9:11 am
Forum: Feature Suggestions
Topic: add glbsp.h to repository
Replies: 4
Views: 1831

Firstly, whether glbsp.h gets installed into /usr/include by a Gentoo/etc distribution is not up to me. I don't maintain any packages for any Linux distributions. That is something to talk to the packagers about. About Gentoo, NP. I'll contact relevant devs to make them improve glbsp package :wink:...
by scen
Tue 28 Aug 2007 9:10 am
Forum: General Discussion
Topic: Gentoo Linux ebuild for DDFINWAD tool available
Replies: 1
Views: 866

Gentoo Linux ebuild for DDFINWAD tool available

I've made an ebuild for DDFINWAD tool, so you can install this program easily on Gentoo Linux distro.

The ebuild is available on .
by scen
Tue 28 Aug 2007 8:53 am
Forum: Help!
Topic: How to create edge.wad from scratch?
Replies: 3
Views: 1823

How to create edge.wad from scratch?

I've just installed the DDFInWAD tool, and i want to create edge.wad from scratch. If i use only the files in data/doom i obtain a smaller wad file than the one provided by the 5.3 version . I think i'm skipping some step... What are the steps to accomplish this? :P (tell me if my explanations are n...
by scen
Tue 28 Aug 2007 8:47 am
Forum: General Discussion
Topic: New language.ldf translation (Italian)
Replies: 1
Views: 1056

New language.ldf translation (Italian)

I would like to contribute in Edge improvement translating the language data file (language.ldf) in Italian.

Is it ok?

Tell me if i can start the translation process 8)
by scen
Mon 27 Aug 2007 9:43 pm
Forum: Feature Suggestions
Topic: add glbsp.h to repository
Replies: 4
Views: 1831

SCons has some autoconf-like detection for installed headers and libraries, I don't know how they work yet. Maybe you would like to investigate it, and create a patch? after all, it should be "trivial" :twisted: Great, this changes seems to be functional 8) diff -urNP edge/src/l_glbsp.cc ...
by scen
Mon 20 Aug 2007 1:51 pm
Forum: Feature Suggestions
Topic: add glbsp.h to repository
Replies: 4
Views: 1831

add glbsp.h to repository

Hi, i've a little trivial request about EDGE's GLBSP dependency. src/l_glbsp.cc says #include "glbsp/src/glbsp.h" and INSTALL doc says If you downloaded the EDGE source code from the SVN (Subversion) repository, then you will need to add a copy of the GLBSP source code and possibly the oth...
by scen
Tue 14 Aug 2007 10:33 am
Forum: Bug Reports
Topic: [FIXED] SVN compile error in epi/filesystem_linux.cc
Replies: 1
Views: 1774

[FIXED] SVN compile error in epi/filesystem_linux.cc

Again on Gentoo Linux AMD64 + GCC 4.1.2, SVN sources (rev.2946) fails on this error g++ -Wall -O -g3 -DLINUX -ffast-math -c -o epi/filesystem_linux.o epi/filesystem_linux.cc epi/filesystem_linux.cc: In member function 'virtual bool epi::linux_filesystem_c::Copy(const char*, const char*)': ep...
by scen
Tue 14 Aug 2007 10:31 am
Forum: Bug Reports
Topic: [PART. SOLVED] SVN_rev2869 Compile error in src/r_units.cc
Replies: 3
Views: 2912

I think the problem is not including glext.h, so try adding the following line into i_defs_gl.h : #include "GL/glext.h" and let me know if that fixes it. This line is already present in that file: #ifndef __SYSTEM_SPECIFIC_DEFS_OPENGL__ #define __SYSTEM_SPECIFIC_DEFS_OPENGL__ #ifdef LINUX...
by scen
Thu 09 Aug 2007 5:49 pm
Forum: Other Gunk
Topic: What OS do you run?
Replies: 11
Views: 3763

I'm proud to use :twisted: 8)
by scen
Thu 09 Aug 2007 1:58 pm
Forum: Bug Reports
Topic: [PART. SOLVED] SVN_rev2869 Compile error in src/r_units.cc
Replies: 3
Views: 2912

[PART. SOLVED] SVN_rev2869 Compile error in src/r_units.cc

Hi, trying to compile SVN source (rev.2868) on Linux , i receive this error: g++ -Wall -O -g3 -DLINUX -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_OGG -ffast-math -DDEVELOPERS -I/usr/include/SDL -I. -c -o src/r_units.o src/r_units.cc src/r_units.cc: In function 'void RGL_SendRawVector(const local_gl_vert_...
by scen
Thu 09 Aug 2007 12:28 pm
Forum: General Discussion
Topic: Gentoo Linux ebuild for EDGE available
Replies: 13
Views: 5524

Gentoo Linux ebuild for EDGE available

Hello to everybody! This is my first message on this forum :wink: I'm a Doom fan from several years, and now that i'm also an enthusiastic Linux user, i try as much as possible to play it on this wonderful OS 8) Currently i'm using Gentoo Linux, and i've created an ebuild that permits to install EDG...

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