Search found 174 matches
- Mon 31 Aug 2009 12:55 pm
- Forum: General Discussion
- Topic: Is XWE still the in thing?
- Replies: 9
- Views: 4700
- Sat 29 Aug 2009 5:40 pm
- Forum: Other Gunk
- Topic: 3rd Person RE style DOOM!
- Replies: 3
- Views: 2944
- Mon 13 Jul 2009 12:40 am
- Forum: General Discussion
- Topic: ANNOUNCE: Test version 1.32a available
- Replies: 9
- Views: 5487
- Sun 28 Jun 2009 1:56 pm
- Forum: Bug Reports
- Topic: [FIXED] 16-angled sprites not working
- Replies: 5
- Views: 3798
- Sun 21 Jun 2009 10:57 pm
- Forum: Projects for EDGE
- Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
- Replies: 237
- Views: 232266
- Mon 15 Jun 2009 5:48 pm
- Forum: General Discussion
- Topic: Scripting in EDGE
- Replies: 12
- Views: 6479
- Sat 13 Jun 2009 1:29 am
- Forum: Projects for EDGE
- Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
- Replies: 237
- Views: 232266
- Sat 13 Jun 2009 1:25 am
- Forum: General Discussion
- Topic: PNG problems.
- Replies: 4
- Views: 3065
- Mon 06 Apr 2009 11:33 am
- Forum: Help!
- Topic: Any sprite artist arround?
- Replies: 4
- Views: 2989
- Wed 25 Mar 2009 2:42 pm
- Forum: Projects for EDGE
- Topic: CQB Mod released
- Replies: 38
- Views: 22362
- Thu 19 Mar 2009 5:31 pm
- Forum: Help!
- Topic: Brightmaps
- Replies: 6
- Views: 3618
- Fri 13 Mar 2009 11:18 pm
- Forum: Projects for EDGE
- Topic: HYPERTENSION (2010 gameplay teaser, feedback here!)
- Replies: 182
- Views: 257315
- Wed 18 Feb 2009 1:14 pm
- Forum: Projects for EDGE
- Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
- Replies: 237
- Views: 232266
- Sat 14 Feb 2009 6:10 pm
- Forum: Projects for EDGE
- Topic: A.v.M. - Aliens vs. Marines "Aliens Online" redux
- Replies: 237
- Views: 232266
APC: Unfortunately I don't think a sprite of this will do it justice. I'll be able to achieve the effect I want to from a distance, using a Sprite version of APC. But even with a high- resolution graphic, having it rotate when you're close to the vehicle will just be kind of weird in my opinion. So...
- Wed 10 Dec 2008 10:13 am
- Forum: Projects for EDGE
- Topic: Show your project off!
- Replies: 6
- Views: 4666
- Thu 04 Dec 2008 11:30 am
- Forum: Projects for EDGE
- Topic: CQB Mod released
- Replies: 38
- Views: 22362
- Wed 19 Nov 2008 7:22 am
- Forum: Feature Suggestions
- Topic: Post your wishlist here!
- Replies: 61
- Views: 23633
1. particle engine for creating particle effects probably not 2. ability to move 3d floors horizontaly (like 3d polyobjects) nah 3. support for decals with ability to set different decals for different textures probably not 4. support for pk3/zip for resource packs no 5. loading models from folders...
- Mon 17 Nov 2008 8:19 am
- Forum: Projects for EDGE
- Topic: CQB Mod released
- Replies: 38
- Views: 22362
- Mon 17 Nov 2008 8:07 am
- Forum: Projects for EDGE
- Topic: CQB Mod released
- Replies: 38
- Views: 22362
- Thu 02 Oct 2008 8:47 am
- Forum: Other Gunk
- Topic: My next engine
- Replies: 10
- Views: 4842
- Thu 02 Oct 2008 8:46 am
- Forum: Other Gunk
- Topic: Finally pre-ordered my Pandora!
- Replies: 18
- Views: 22884
Hp mini 2133 It's very sturdy unlike those Asus plastic toys. 2 gigs of ram. Vista Basic (eww) 1.6 underpowered VIA processor. 100gb of hard drive space. Shitty graphics card. Just awesome for taking notes or something (ya, that's what I use it for, school) Battery lasts for 2 hours. Not for gaming ...
- Wed 01 Oct 2008 4:32 pm
- Forum: Other Gunk
- Topic: Finally pre-ordered my Pandora!
- Replies: 18
- Views: 22884
- Fri 12 Sep 2008 3:18 pm
- Forum: General Discussion
- Topic: The resurrection of EDGE :)
- Replies: 2
- Views: 2403
- Fri 29 Aug 2008 12:36 pm
- Forum: Projects for EDGE
- Topic: HYPERTENSION (2010 gameplay teaser, feedback here!)
- Replies: 182
- Views: 257315
- Thu 28 Aug 2008 4:01 pm
- Forum: Projects for EDGE
- Topic: HYPERTENSION (2010 gameplay teaser, feedback here!)
- Replies: 182
- Views: 257315
- Sat 23 Aug 2008 8:48 pm
- Forum: Help!
- Topic: Re-Descovering DOOM
- Replies: 3
- Views: 3540
Hi, Tried the drop both one the exe, no go. Is there a way to combine the two WADS? or extract the picts and write them into the wad ( Of course that means links to WAD writing tools and turtorals, etc .)? Wild Hair: Is there a way to make DOOM wads that work on the Half-Life 2 engine (It is a nice...
- Sat 23 Aug 2008 8:45 pm
- Forum: General Discussion
- Topic: Version 1.31 Released
- Replies: 5
- Views: 3240
- Sat 16 Aug 2008 11:12 am
- Forum: Projects for EDGE
- Topic: HYPERTENSION (2010 gameplay teaser, feedback here!)
- Replies: 182
- Views: 257315
- Sun 10 Aug 2008 6:08 pm
- Forum: General Discussion
- Topic: How can we contribute to EDGE docs?
- Replies: 2
- Views: 2409
How can we contribute to EDGE docs?
I feel like writing some simple step-by-step EDGE tutorials for things like swimmable water, stairs, lua huds and doors. So if I want to put things like that on the EDGE site I can send them to you ajapted as a pm when they are ready. I understood that improving documentation was a part of next EDGE...